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The Witcher 3 director's upcoming open-world RPG Blood of Dawnwalker keeps revealing new vampires, and I can't get enough of this deliciously Gothic lore
By Jordan Gerblick published
News Blood of Dawnwalker's lore seems right up there with The Witcher 3
How to get Diablo 4 Coven's Favor fast
By Iain Wilson published
Guide Coven's Favor in Diablo 4 improves your rank with Gelena and the Coven to unlock Witchcraft powers, side quests, and more
inZOI's "community simulation" approach to the life sim genre could make it The Sims 4's biggest rival yet
By Jasmine Gould-Wilson published
Big in 2025 Big in 2025 | Upcoming life sim inZOI wants to put its players in the spotlight
How to perform the Diablo 4 Poison in the Roots Ritual
By Iain Wilson published
Guide For Poison in the Roots in Diablo 4 you need to invoke the Tree's Old Name in the correct order then trace the Ritual Circle
Palworld devs faced "so many challenges" in the survival game's first year as pre-launch attention "brought its own difficulties" and post-launch "accusations" were "a lot to handle"
By Catherine Lewis published
News These issues have now "become more manageable"
"Death Stranding was a huge inspiration for us!": More than an evolution of QWOP, Baby Steps is stumbling along its own path
By Luke Kemp published
Big in 2025 Big in 2025 | We're falling for this already - Bennett Foddy on how the team is making putting one foot in front of the other enjoyably awkward in Baby Steps
Assassin's Creed Shadows' Japanese setting has been "very, very tricky" because Ubisoft wants to be "respectful" and "avoid telling a culture about their own culture"
By Catherine Lewis published
News Ubisoft had to "be very careful" to handle the setting "with care"
Assassin's Creed Shadows evolves on Syndicate's twin dynamic: "It would have been better if we pushed the two characters much further apart"
By Oscar Taylor-Kent published
Big Preview Interview | Simon Lemay-Comtois and Jonathan Dumont on evolving Assassin's Creed Syndicate's dual heroes for Assassin's Creed Shadows, and making them unique
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