Xbox Series X News
Latest Xbox Series X News

Ahead of GTA 6, Take-Two CEO says he’s “not worried about AI creating hits” because it’s built on recycled data: “Big hits […] need to be created out of thin air”
By Scott McCrae published
News "It’s built on data that already exists. It’s backward-looking. Big hits are forward-looking"

Assassin's Creed Shadows devs "actively looking at" an even harder difficulty mode for the RPG: "How challenging do you want it?"
By Kaan Serin published
news Things can always get tougher in Assassin's Creed Shadows

Kingdom Hearts 4 director rears his head 1,085 days after the JRPG's reveal to share a potentially crucial piece of fruit lore that baffles even Square Enix
By Kaan Serin published
news Square Enix is left speechless after Tetsuya Nomura does his thing

Assassin's Creed Shadows' delays were mostly used to polish the RPG, creative director confirms, not for deeper changes brought about by Star Wars Outlaws reaction
By Scott McCrae published
News Although the team did add "a couple bits of narrative here and there"

Inzoi dev says "highly inappropriate" bug that let you kill kids with your car has been patched out: "We are strengthening our internal review processes"
By Jordan Gerblick published
news "These depictions are highly inappropriate and do not reflect the intent and values of inZOI"

Marvel Rivals puts fun first in game balance, but new heroes and maps can still get complicated: "We joke about when we develop a hero and when we develop a new map, it's just doing science research"
By Rollin Bishop published
News "The philosophy on balancing is actually quite simple"

It's not just your favorite JRPGs, Clair Obscur: Expedition 33 takes notes from Studio Ghibli movies like Spirited Away and Howl's Moving Castle too
By Jordan Gerblick published
News Clair Obscur dev Sandfall hopes to capture the same "sense of wonder" as the best Studio Ghibli films

The lead UI designer on Metaphor: ReFantazio had never designed for a game before – he just rolled up and made some of the best UI I've ever seen in a JRPG
By Austin Wood published
News "Hyper stylish" became the guiding light for Metaphor: ReFantazio
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