Platinum Games re-launching, tells Japanese game business what's what
Platinum boss: 'companies have lost their vigor'
Citing the lack of originality in current gaming, Minami stated that "Series grow ever-longer; original titles are on the decline. Japanese games that garner worldwide acclaim are slipping away. This state of affairs deeply saddens us."
Re-launching the company as %26ldquo;Platinum Next,%26rdquo; Minami aims to drag the Japanese game industry %26ndash; kicking and screaming %26ndash; into more unique directions.
%26ldquo;Pursuing the creation of the new,%26rdquo; as he describes it, may sound like a pretty fair plan in the wake of fourteen Final Fantasy games and yearly Call of Duty sequels. While not always setting sales charts aflame, Platinum Games %26ndash; born from the ashes of ex-Capcom super studio Clover %26ndash; do tend to release games that many critics believe to be masterpieces. Maybe Minami is on to something here, but time, as it always does, will tell.
[Source:GamePro]
April 1, 2011
Platinum Games%26rsquo; take on the ensemble brawler officially features the character we love to hate
Slower, different%26hellip; and utterly fascinating
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
The man behind Vanquish and Resident Evil is moving on

Assassin's Creed Shadows devs "actively looking at" an even harder difficulty mode for the RPG: "How challenging do you want it?"

Assassin's Creed Shadows' delays were mostly used to polish the RPG, creative director confirms, not for deeper changes brought about by Star Wars Outlaws reaction