"Players should feel like a predator of the night" – A cult classic is reborn in Bloodlines 2

The original Bloodlines, released all the way back in 2004 on PC, was the kind of wonderful, ambitious mess that’s impossible to forget. Incomplete, buggy and a commercial flop, it nonetheless endures as a cult classic to this day thanks to its narrative depth and the sheer amount of agency and choice it granted players. Now, 15 years later, a new team is hoping to recreate its Gothic magic with a full-fledged sequel.

The series takes place in the setting of the Vampire: The Masquerade tabletop role-playing game, a world like our own save for its secret society of bloodsuckers acting in the shadows. This new entry sees you joining them after a ‘Mass Embrace’, a deliberate turning of a large number of ordinary people – a practice usually forbidden. As an unaligned ‘Thin Blood’ you’ll explore Seattle, developing your powers and ultimately deciding which of the ruling vampire clans you want to throw your lot in with.

As in the original, the core idea is freedom of choice. "Players should feel like a predator of the night, a powerful vampire," explains Paradox lead producer Christian Schlutter. "In which way they feel powerful though, if through brute force, seduction, political intrigue or deception, that is completely up to them. Playing into that is the story’s non-linear structure. Created by Brian Mitsoda, writer of the original game, the idea is that the narrative is based around your interaction with the city’s various factions. You’ll be able to move between groups, double-cross them, and more – and, of course, they’ll react to your actions.

Rush of blood

These factions move in a world of extremes, of haves and have-nots. While the elite sup from wine glasses of blood in penthouse apartments, fanged thugs fight brutal skirmishes in the dark corners of the city. It’s a culture primed for a new crop of vampires – including you – to disrupt. And perhaps not for the better. Bloodlines was revered for its dark and complex moral choices, and this sequel looks to be painting in similar shades of grey-to-black. Being the good guy isn’t necessarily going to be an option.

SAVE UP TO 55% ON OFFICIAL XBOX MAGAZINE SUBSCRIPTIONS

This feature first appeared in Official Xbox Magazine. Get the latest Xbox news on your doorstep early and for a better price! Subscribe to OXM here.

"We give players the opportunity to play the game the way they like to play it. But let’s be real: vampires will never be knights in shining armour," says Schlutter. "At their core, they are parasitic. They feed on humanity. You are not a hero here. But you can choose your preferred flavour of evilness. And there are certain characters and situations in the game that will remind the player of their own humanity - or what is still left of it." 

Being an evil parasite does have its perks, though. For one, you’ll get to choose an arsenal of supernatural powers to aid you, such as flight or summoning swarms of bats. Each has an offensive application in combat, but also affects how you traverse the world. Turning into mist, for example, allows you to flow into the lungs of your enemies and choke them from the inside out – gross! – but it also means you can travel through vents and ducts to reach otherwise inaccessible locations.

Relatively untested developer Hardsuit Labs will have its work cut out realising this grand vision, and all the player agency that comes with it. But, importantly, no one could say this project doesn’t embody that same boundless ambition that made the original Bloodlines such a memorable piece of gaming history. 

This feature first appeared in OXM. For more excellent features the one you've just read, don't forget to subscribe to the print or digital edition at MyFavouriteMagazines

Robin is currently the Editor of the PC Gamer magazine, and has a lifelong love of PC gaming. His career has seen him as the Editor of the GamesMaster magazine, working on the GAME magazine, and on the Official Xbox Magazine too. He believes firmly that the best way to express his devotion to video games is through the printed page—games journalism only truly exists if you can hold it in your hands.

Latest in RPG
Stardew Valley Baldur's Gate 3 mod Baldur's Village
Baldur's Gate 3 director Swen Vincke gives his official approval to the Stardew Valley mod that brings the D&D RPG to Pelican Town
The Witcher 3 lead says "not many games" were trying to match the RPG back in 2015, and that meant "there was a risk" to making it in the first place
The Blood of Dawnwalker
The Witcher 3 dev says his new vampire RPG Blood of Dawnwalker wants to challenge genre conventions, but only if "we're changing them to actually achieve some goal"
The Blood of Dawnwalker: A screenshot of the vampire Brencis holding up a crown during the trailer for the upcoming game.
The Witcher 3 devs created a Jekyll & Hyde-style character for their new vampire RPG "because nobody yet has done that"
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
The Witcher 4 devs explain how Ciri's fighting style will differ from Geralt's: "He's nimble, but he feels like a block...she's liquid"
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Latest in Features
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025
Split Fiction screenshot of Zoe and Mio in a fantasy world
Split Fiction feels like a Mass Effect-meets-Fable platformer and I'm obsessed with it after just one hour
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Photo taken by writer Rosalie Newcombe of the Tears of the Kingdom OLED Nintendo Switch handheld, with the Super Mario Nendoroid figure standing in front of it.
My PC is screaming for an update, but the Switch 2 will be taking all my money this year
GoDice in their RPG case beside Pixels dice
I put two electronic d20s head-to-head and the bad news for your wallet is the discount D&D dice failed its saving throw