Why you can trust GamesRadar+
But for some of us, the stingy, awkward control and bland rooms aren't enough to keep our minds off Vanessa. Her habitual dancing and gyrating to the ever-present techno music is eyeball alcohol, and even if the visuals are simple, they do convey a bleak, machine-ruled future that operates in terms of black and white. It's a simple but effective style that goes hand in hand with the game's straightforward but workable gameplay. Or maybe we're just reaching really, really far to say something nice about a pretty girl.
More info
Genre | Action |
Description | Talk about style over substance; the surroundings and heroine are far more interesting than the tedious running and gunning. |
Platform | "GameCube" |
US censor rating | "Teen" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.
Sonic 3 director explains the thinking behind picking those new post-credits arrivals: "It's always 'which character is going to give us something new?'"
The Inside Out 2 panic attack scene is one of the best depictions of anxiety ever – and something Pixar director Kelsey Mann is incredibly proud of: "I couldn't be happier"
When making Kingdom Hearts, the "one thing" RPG icon Tetsuya Nomura "wasn't willing to budge on" was a non-Disney protagonist