Podcast: TalkRadar UK #48
The one where super powers are sexy
Listen now...
It's that time of week when you're subjected to the freshramblings of the GamesRadar UK crew.Doing the honours on this show are Dave H, Cundy and Nathan covering the last seven days of news tid-bits, office goings-on and answering your questions. Amongst the forcedCockney accents, sex voices and innuendos, of course. So what can you expect from this week's episode? All this and more...
*The News! - Covering hot topics such as what we think of Microsoft'sKinect (£129.99 RRP), the new Bond game and a would-be thief.
*Question of the Week - Or more importantly, your answers to the question What game character's skills/powers/abilities would you most like to have in everyday life and how would you use them?
*What the team are currently playing - Unbelievably, some pod members are yet to complete Red Dead Redemption.
*GamesRadar Hotline - Where we try toanswer your questions and queries to the best of our limitedability.
GamesRadar Hotline
Right, here's the deal... DO: Send us game related questions/trivia or a confession. Ensure that your text isn't a small essay. DON'T: Send us chain texts, jokes or requests asking for a job. Got it? So with the serious crap out of the way, please do drop us a linewe'll play your dulcet tones across the airwaves via the wonders of technology. Or simplydrop us a text. We love hearing from you guys.All calls and texts charged at your local standard rate.
Tell us what you think
Do you have an opinion about the podcast? Then why not share it with usinthe TalkRadar UK thread in our forums.
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The info bit
Post Date: Wednesday 21st July 2010
Run time: 1 hour 9 minutes 41 seconds
Intro music:Sabrepulse| Outro music:The Disco King
Find all the previous episodes of TalkRadar UK on ourcompendium page
Ubisoft kills "inaccurate rumors" around Assassin's Creed Animus Hub: rewards are "entirely free," no paid sub or battle pass, and "no extra cost" to missions
CEO behind GTA Trilogy calls out Rockstar's "d*ck move" for removing his studio's name, claiming that "hundreds of fixes" had "stayed out of players' hands for years"