Prince of Persia Rival Swords
Ubisoft returns to Persia, with Wiimote in hand
A refit of the third Prince Of Persia game (The Two Thrones - a return to form after the mess that was The Warrior Within), the main difference seems to be the simple fact that the game uses the remote and nunchuk to affect the Prince's acrobatic wall-running, jumping and swinging.
Handily, the screenshots supplied by Ubisoft come with controller annotations which promise much - it looks like you jig the nunchuk downwards to select the Prince's chain weapon and then hit Z to use it, for example, and waggle the remote up and down to attack while wall-running.
We're genuinely excited by the possibilities here - hit B to run along a wall, perhaps, while waving the remote to slash at an enemy? It could be splendidly intuitive stuff. At least, we hope so; the last thing we need is a gimmicky re-run of a game a lot of us have already played. But we'll know soon for sure, until then click the above Images tab to see more shots of the controls.
February 1, 2007
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
This new indie D&D campaign setting brings Studio Ghibli and Zelda: Breath of the Wild aesthetics and worldbuilding to the tabletop RPG, and I'm already scheming hard as a DM
I've seen enough: Assassin's Creed Shadows will beat Black Flag as my favorite AC game as Ubisoft says it lets you "Naruto run" as the "fastest Assassin" it's ever made