Professional footballer says GTA 5 made his recent move to Los Angeles easy, because he already knew his way around

The three playable characters having an exchange in GTA 5
(Image credit: Rockstar Games)

World Cup-winning footballer Hugo Lloris thought moving to his new team in Los Angeles would be no big deal, because he'd played so much Grand Theft Auto. 

In a recent interview with GetFootballNewsFrance, the former Tottenham Hotspur keeper and French international team captain spoke about moving from London, where he'd spent the last 12 years as a goalkeeper, all the way to LA. The move came about because he was let go by Tottenham at the end of last season, but he's now playing for Major Soccer League club LA FC.

"In terms of population, it seems to get bigger with every move, but I think we'll stop here," Lloris said of the past cities he's lived in, and how they compare to LA. "The film industry, Dr. Dre, GTA... I played this game so much on the PlayStation that I had the impression that I knew all the landmarks of the city without having been here," Lloris said of LA.

It's a little hard to know which GTA Lloris is actually talking about here. The goalkeeper could actually be talking about San Andreas on the PS2, which is based around LA, or he could easily be talking about GTA 5, the far more recent GTA game which is based on LA. Considering he's 37 years old, he could well be talking about either game, but the more recent title is probably more likely.

The outlet points to Lloris reportedly rejecting bigger salaries from clubs like Bayer Leverkusen, Newcastle United, OGC Nice, and PSV Eindhoven in favor of joining LA FC. Perhaps playing so much GTA over the years factored into Lloris's decision to reject the other clubs and move out to LA.

In more recent GTA-based news, GTA 6's developer is bringing its workers back to its offices five days a week, in the name of "security" and "productivity" as the game enters the final stretch before launch.

Check out our new games 2024 guide for a look ahead at all the games we've got to look forward to before GTA 6 arrives next year. 

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
GTA 6 trailer screenshots
Making an open-world game like GTA 6 bug-free is "a lot different" than something like The Witcher 3, says former Rockstar dev
GTA 6 reveal trailer screenshot showing a young blonde woman standing near a sunny rooftop pool, wearing a white and gold bikini
Rockstar, please: I need GTA 6's map to have more of San Andreas' backwater bliss
Players in GTA Online running businesses and playing missions
It sounds like GTA Online could have a life after GTA 6 – but after 400 hours in Los Santos, I'm ready to say goodbye
The two characters in Split Fiction holding their hands up in surrender in a futuristic city
Split Fiction director says he'd "really appreciate" winning GOTY again, but if GTA 6 comes out in 2025 "it's going to be really tough" and he's fine with that because he's "a huge fan"
A character walking down the NYC streets in GTA 3
GTA 3 originally gave players a wanted level for running a red light, but "This was not popular with the team," so a developer "quickly removed it"
A player holding a gun in GTA Liberty City Stories
GTA 6 could learn a weird thing or two from Rockstar's most unloved PSP game
Latest in Action
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
Naoe looks over at a dense, lush, green forest in Assassin's Creed Shadows from a viewpoint
Getting Assassin's Creed Shadows on PS5 and Xbox Series X was all about adding "dynamism" to the open world, but the devs seem most proud about the trees
Naoe and Yasuke walk in the sunset in a screenshot from Assassin's Creed Shadows
Following Assassin's Creed Shadows controversy, Baldur's Gate 3 publishing director says "every big AAA game could be better," but players shouldn't be mad "just because some dude told you to"
Assassin's Creed Shadows Wanted Status
How to remove Wanted status in Assassin's Creed Shadows
Naoe kills a target with a black and white filter over the camera highlighting the red of blood spray in Assassin's Creed Shadows, with an On The Radar orange frame
Assassin's Creed Shadows "has a little bit of Tarantino flavor", but its real secret ingredient is intrigue: "It's almost like you're watching an episode of Shogun"
God of War
20 years later, God of War's original monster art has been revealed: behold this army of stick figures slapped on a whiteboard, no clue Kratos is coming for them
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"