Prototype

Apropos of nothing, Holmes explains: “I did a degree in psychology and there was an interesting question of profiling. One of the questions for psychopaths was ‘Would you like people to fear you?’ and I think that in this game we’ve kind of proved that’s a fun thing to tap into. The Web of Intrigue system we have, these conspirators around the world, when you find one of these guys, he’s going to be begging for his life, trying to get out any way he can. You’re going to be like a cat with a mouse, patting it around and there’s definitely a sense of fun and power. It’s much more low key - the guy’s not going to be flying a helicopter gunship at you with a squadron of F-35s, it’s more like one guy who darts into an alleyway, running for his life and you can find the way you want to take him down.”

The disguise mechanic appears to work effectively, but as the old adage maintains, you can’t put toothpaste back in the tube. Once your cover is blown, all shades of shit kick off, although if you’re quick you can skulk into an alley and shapeshift into your previous form as if nothing has happened. While Mercer becomes more powerful as the game goes on, there are still forfeits for misbehaviour. “There’s punishment in the sense that when you create mayhem,” says Holmes, “the military are going to hear about it, they’re going to see it, and they’re going to send in strike teams to find you.”

“You can play the game however you want,” explains Bennison. “The point is there’s no moral code, but we do have a response system. Halfway through the game, if you harm a pedestrian and a cop car drives by while you’re doing it, the cops can’t do anything to you, but you know what they have? A radio. And the radio’s connected to the military and the big guys will come after you in a second.

“We don’t have this arbitrary star system where some god is watching you play the game, but it effectively does work that way.” Continuing the theme of player freedom, Holmes expands: “It’s really important to us that if a player wants to do something in the game he can do it. Something that frustrated me in the EA Superman game - the first thing I did was grab a pedestrian, fly straight up as high as I can, and you want to drop him right? But Superman won’t do it. That guy was created for comic books, to sell a wholesome moral vision of what his creators thought this guy was and what his values were.

“Superman’s a cool character, I grew up with him, I loved him. He’s a fantastic movie character, but put him in a videogame and it’s hard because you either have to go against the character or say to the player, ‘No.’ And our game is based around telling the player, ‘Yes you can, and here’s why you should…’ ” So that’s Prototype: a new game in which you play a New York-based amnesiac antihero in a hoodie who can shapeshift, run up buildings, cut people in half and throw cars at helicopters. And swear like an angry 12 year-old in a bus shelter.

Apr 21, 2008

Latest in Action
Assassin's Creed Shadows screenshot showing Yasuke kneeling and praying while wearing a traditional purple robe
Ubisoft reaches deal with Tencent to create $4.3 billion mini-Ubisoft subsidiary to "spearhead development" on new Assassin's Creed, Far Cry, and Rainbow Six games
Assassin's Creed Shadows Belly of the Beast Ise Sadaoki sending Naoe to get papers
How to retrieve the papers in the Assassin's Creed Shadows Belly of the Beast quest
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows shoots past 3 million players and 40 million hours played with the "second-highest day 1 sales revenue in Assassin's Creed franchise history"
A cartoon woman catches a tomato while cooking in Rhythm Heaven Groove
Rhythm Heaven Groove has one of Nintendo's longest-suffering fandoms absolutely feasting: "AFTER 10 YEARS WE FINALLY WON"
Assassin's Creed Shadows The Killing Field executioner boss fight
How to find and kill the executioner in Assassin's Creed Shadows
The Forgotten Cellar door beneath St. Katherine's Church in Atomfall.
How to open the Forgotten Cellar door in Atomfall
Latest in Features
Patrick Stewart as Professor X in Doctor Strange in the Multiverse of Madness
The classic Fox X-Men are returning in Avengers: Doomsday, and I've got a really bad feeling about this
Thor and Loki in Thor: Ragnarok
After 15 years in the making, Thor and Loki's reunion in Avengers: Doomsday could be the perfect MCU conclusion for the characters
Soft Rains logo with frog drawing
"There is an expectation we're gonna make a little Skyrim": Ubisoft and Bethesda veterans form new studio headed by Skyrim and Fallout designer, debuting with first-person sci-fi and "crunchy mechanics"
Witchbrook screenshot of a library in the magical college with witches flying on brooms
Witchbrook: Everything we know so far about Chucklefish's magical new life sim
The village green in Atomfall
My first 3 hours in Atomfall feel playing Fallout 3 for the first time, and if you don't check it out I'm legally obliged to bash you with a cricket bat
The Demon's Hand
League of Legends' take on Balatro is one of its best mini-games yet – and it's also exactly what's wrong with this era of League of Legends