PS5 Activities feature was created in response to player feedback about single-player games
A leaked presentation reveals what inspired the PS5 Activities feature
The PS5 Activities feature was created to address problems players experience with single-player games.
This is according to a new report from Vice by journalist Patrick Klepek, who obtained a confidential internal Sony document that Klepek says was originally part of a two-part presentation back in 2019. The information in the presentation reveals that Sony was inspired to create the Activities feature thanks to player feedback regarding single-player games. Interestingly, Sony's internal data found that "single player is thriving", but players often have trouble fitting a play session into their busy schedules.
The list of problems players associate with single-player games offers some interesting insight into why Sony created the Activities feature and its functions as part of the PS5 UI. You can see the list down below:
- "No idea how long I might need, don't play unless I have 2+ free hours"
- "Takes a lot of time to scan through long help videos when stuck"
- "How to engage socially without risk of spoilers"
- "Forgot what I was doing in this game last time, hard to get back in"
As you can see, the issues mostly relate to fitting a game into a busy schedule and knowing whether or not a certain section of a game requires a big time sink. The Activities feature on the PS5 works in different ways depending on what game you're playing.
In general terms, Activities display on-screen cards that can hint at something you might have missed in-game, allow you to jump into a particular section of a game from the home screen instantly - be it a quest or side mission - and tell you how long it will take to complete a certain task or section.
Another feature known as Game Help also acts as a guide for players who get stuck, which addresses the feedback players had about not being able to quickly find a solution. As an example, Demon's Souls has 180 videos that can offer guidance during a play session.
It's interesting to see what influenced Sony's decision to introduce this new feature to its next-gen console.
Still on the lookout for Sony's next-gen console? Keep track of the PS5 price and stock.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.