This PS5 concept design based on leaked dev kit images looks incredibly real

(Image credit: Sony/Dan Kuhl)

Dying Light 2 is easily one of the most anticipated games of both this console generation and the next, having already been confirmed by developer Techland as a cross-gen release for both PS4 and Xbox One, and the upcoming new consoles, PS5 and Xbox Series X

Last year's Dying Light 2 delay, which saw the open world zombie slaying sequel pushed back from its Spring 2020 release window indefinitely, came as painful news to the series' fanbase, but - speaking to Official PlayStation Magazine - lead producer Eugen Harton explains why this decision was for the best.  

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You can see the deep v-shaped concave from the dev kit leaks has been leveled and lined with blue LED lighting. The design adopts a more uniform matte black theme but retains the surplus of fans seen in the dev kit. Creator Dan Kuhl told IGN that while he based his PS5 concept on the PS5 dev kit, he wanted to "make it look like a more consumer-friendly realistic(ish) console." Kuhl also said the biggest challenge was making the ports on the back appear as legitimate as possible.

Dreams is an early access game for the PS4 that lets players make just about anything, including a full English breakfast. Kuhl's PS5 concept design was made in Dreams and definitely isn't official, but personally I wouldn't be mad if it was.

According to Kuhl, images of his PS5 concept design were being distributed online and peddled as Sony's official PS5 design. Again, although Kuhl's creation is impressively detailed and elegant to boot, it's nothing more than the product of his imagination. For more creative designs, Kuhl's Twitter feed is a treasure trove of video game-related Dreams creations.

As for an official PS5 reveal from Sony, keep an eye out on the conspicuous planning of Sony's 'Experience PlayStation' event kicking off Tuesday, January 14.

Jordan Gerblick

After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.

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