PSVR 2 is specifically designed to be more port friendly

PSVR 2
(Image credit: SIE)

PSVR 2 will reportedly make it easier for developers to port over their existing games.

As reported by IGN, PlayStation has specifically designed the PSVR 2 headset to make porting games easier for developers. That's not just existing virtual reality games either; it's apparently going to be easier for developers to turn their existing games into VR versions.

The news originates from Sony Interactive Entertainment's Yasuo Takahashi and Kenjo Akiyama, speaking recently during a CEDEC 2022 event. In short, PSVR 2 development uses the same SDK as PS5 games, so in theory, this linkage should make it easier for developers to bring over their PS5 games to the VR device.

Additionally, the PSVR 2 production environment supports games made with both the Unity and Unreal game engines. Again, in theory, this is being floated with the potential of creating games using either engine easier to bring to the new-gen headset when it launches.

IGN reports that the broad takeaway from the talk given by the pair of Sony developers is that while the technology for the PSVR 2 has become more advanced compared to its predecessor, developers will have an easier time working with it and developing games for it.

We could finally hear more about the PSVR 2 headset in the coming few months, as Sony just recently confirmed it's slated for a launch in "early 2023," following months of rumour and speculation. We're finally beginning to see game demos for the new-gen headset made public, with one prolific example being Resident Evil Village's PSVR 2 version getting a demo at Tokyo Game Show later this month for all attendees. 

Head over to our upcoming PSVR 2 games guide for a full list of all confirmed titles for the new-gen headset so far, including Horizon: Call of the Mountain and many others. 

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
PSVR 2 Review image showing the right hand side of the headset, rounded corners, and embedded cameras
The best PSVR 2 bundles and deals for March 2025
PSVR 2 up close next to a gaming PC
PSVR 2's price drop makes it cheaper than the Meta Quest 3, and I know which one I'd buy
Ghost of Yotei lead Atsu in straw hat
What to expect from PlayStation in 2025: Classic games, live services, and moving beyond consoles
PS5 exclusives: Rivet, the female Lombax from Ratchet and Clank Rift in Time
PS5 exclusives: Every game released and confirmed so far
A Meta Quest 3 next to an Nvidia GeForce Now logo, separated by an orange line
Nvidia's cloud gaming service is coming to VR headsets, but you'll only be able to play flatscreen games
A Helldivers-inspired bot in Astro Bot placing a flag into the ground.
After Helldivers 2 and Astro Bot success, live service and family games are genres PlayStation wants to "expand in the future"
Latest in Games
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says
First-person screenshot from ASYLUM, showing the protagonist's hand holding up a notebook while walking through a dark corridor.
After 15 years and a $120,000 Kickstarter push, this cult horror dev has finally released a successor to their 2006 breakout game
Latest in News
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says
First-person screenshot from ASYLUM, showing the protagonist's hand holding up a notebook while walking through a dark corridor.
After 15 years and a $120,000 Kickstarter push, this cult horror dev has finally released a successor to their 2006 breakout game