Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Lucas Lee is surrounded by adoring fans in Scott Pilgrim EX
Action Games Scott Pilgrim EX review: "Fantastically crunchy pixel combat is let down by an obsession with repetitive backtracking"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Chelsea green raises a belt as she enters the ring in WWE 2K26
WWE 2K WWE 2K26 review: "Outstanding action in the ring grapples with overly-monetized rewards, which feels like a work"
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
Key art for Control Resonant showing Dylan with The Aberrant in its axe form standing on a ruined taxi as he faces shadowy figures across a twisted Manhattan
Action RPGs Control Resonant trades shooting for a shapeshifting sword because "melee is cool", its creative director tells me
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
best Xbox One games
Games The best Xbox One games of all time
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Beebz and her friends pose near a huge stack of golden gears in Demon Tides
Platforming Games Demon Tides review: "Super Mario Odyssey and Wind Waker collide in this expressive 3D platformer"
Two Hunter miniatures from Grimcoven on a character dial, all on a wooden surface
Board Games This Bloodborne-style board game is one of the best boss battlers I've ever played, hands-down
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
FPS Games High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
The Flydigi Apex 5 with its screen and lighting on
Gaming Controllers I finally understand the hype for Flydigi controllers thanks to the Apex 5
  1. Games
  2. Action
  3. Quantum Break

Quantum Break review

Reviews
By David Houghton published 1 April 2016

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Pros

  • +

    The creative

  • +

    speedy combat is great fun

  • +

    The story aspires to an interesting

  • +

    layered narrative

Cons

  • -

    The combat never evolves to a truly satisfying level

  • -

    Disjointed structure leads to big pacing issues

  • -

    The TV show is rather underwhelming

Best picks for you
  • How we test controllers on GamesRadar+
  • The best board games in 2026, with over 25 recommendations tested and reviewed by experts
  • The best adult board games in 2026

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

You probably know the story of Icarus. That Greek guy who made a set of wings, stuck them together with wax, but then flew too close to the sun, melted said wax, and plummeted to his doom. He’s long been the go-to analogy for over-ambitious projects that fail due to unchecked determination. But what if, instead of flying too high and getting royally messed up by the day-star, Icarus had drawn up a great design for his wings, and then decided – possibly under the advice of committee – to add an armchair, a foot-rest, a sandwich toaster and a small patio? Imagine if, with all of these undoubtedly fantastic, high-end features attached, he leapt off the cliff expecting the most comfortable and well-equipped flight in the history of flight, and instead tumbled immediately into the sea under the unnecessary weight of his unwieldy additions.

Yeah, Quantum Break is a bit like that.

Announced as the figurehead for Microsoft’s original Xbox One strategy of blending games and TV together into a delicious, frothy, media milkshake – until MS realised no-one liked how that tasted and cancelled the whole plan – Quantum Break is one-part kinetic, shooting spectacle, one-part static viewing experience, and one part wondering why no-one saw that things weren’t hanging together properly. It’s not that any given element is bad – the TV show segments aren’t great, but you’ve probably seen worse – more that each of Quantum Break’s various constituent parts fail to convincingly connect with the others, leading to a piecemeal, Frankenstein experience unable to use any of its promising but discordant assets to their full potential.

Starting with the game’s main positive, the core shooting experience is certainly capable of delivering a great time. Combining satisfyingly tactile gunplay with an array of quick and immediate time-bending powers – most of which, pleasingly, are furnished early on, expanded only by incremental upgrades across the course of the campaign – at its best, Quantum Break’s combat is a fast, rangey, excitingly free-form experience.

Junction Wars

Before each episode of the TV show, you'll play a quick 'Junction' section. These non-violent, dialogue-driven sequences cast you as chief bad guy Paul Serene, and allow you to make decisions that tweak the way the story will play out. You'll influence things like which employees he trusts, and whether he uses PR or oppression to clean up a corporate mess. Though don't expect any Walking Dead-style agonising. Paul's clairvoyant time powers let him see exactly how things will play out before choosing, making it all a bit of a non-event.

Over the course of any fight (except in odd spots where certain powers are disabled) you’ll likely find yourself using every trick at your disposal. You’ll teleport in and out of cover, and warp-sprint between hails of gunfire to deliver knock-out melee blows. You’ll control space by trapping enemies in pockets of stasis and loading them up with frozen bullets, your salvo ready to hit simultaneously once it regains its momentum. As you dash about the place, you’ll even create impromptu safe-zones on the fly, by deploying bubble-shields of slowed time in which to regenerate health, relatively safe from incoming fire. When in full flow, it’s a lightning-quick, improvisational carnival of unfolding options and self-made advantages, allowing you to mould and reshape the flow and pace of battle on a whim. It’s exhilarating, and very, very empowering, indeed.

But that, actually, is a bit of a problem. If anything, it’s too empowering. Quantum Break quickly makes you such a gleeful master of your surroundings that, even when facing off against enemies with watered-down variants of your abilities, you’ll rarely feel challenged. Taking apart each battlefield is always fun, but with enemy AI hardly oppressive and the game’s more interesting heavy units rationed off for far too long (they rarely integrate into larger fights, usually appearing as imposing but easily dealt-with gimmicks) you’ll all too frequently sprint across the line between ‘powerful’ and ‘godlike’. Spam out the time powers freely enough, and genuine challenge becomes a rarity, for all of the frenetic pace and visual sparkle at play. What should be a meaty and engaging combat model often ends up feeling a little lightweight.

It’s ironic, given that the game’s story focuses on the breakdown of the flow of time, that pacing and escalation are the biggest victims of Quantum Break’s disjointed structure. Through the campaign, it’s impossible to shake the feeling that the combat would have the time to evolve into something truly gratifying if there was just more of it. Unfortunately, it’s built into a jarringly stop-start structure in which lengthy periods of awkwardly stiff narrative-dump take precedence over the game’s star attraction.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

The story itself has a lot of potential. A layered, rather personal tale of two life-long friends - and one brother - locked in an ideological clash over how to deal with a temporal apocalypse brought about by research all three are involved with, it aspires to deal with issues of changing relationships, people growing apart, and objective realism versus optimistic heroism. When a time-travel experiment goes wrong, Jack and Paul take very different paths in trying to tackle the incoming End of Time, in a story that takes in a scope much greater than the day or so it technically plays out across. Because, of course, time travel. The problem comes with the way the story is told.

Perhaps it’s the symptom of a desire to not overload the player with cutscenes, knowing that there’s a full-blown TV show to watch as well, but the majority of the story’s richer lore is delivered via a seemingly endless supply of emails and diary extracts littered about the game world. These are often well-written – though largely missing Remedy’s typically knowing, genre-savvy wit – but the bulk of game time their discovery and perusal demands makes for a rather unbalanced mix. When the peak of your pivotal third act pauses for a 15-minute trawl through the computers of an empty office space, something has definitely gone wrong with your story’s delivery.

And it’s not even like you can afford to skip too many of them. While a lot simply go over old ground, or flesh out concepts you’re already familiar with, there’s some fundamentally important story material hidden among the reading. Indeed, one or two major twists and revelations are delivered only in easy-to-miss notes and diary pages, and the story would be a great deal weaker without them.

There’s a lot of genuinely enriching, supplementary material in Quantum Break’s story, but protagonist Jack’s experience of it skirts largely along on the surface unless you’re willing to break up the brief bursts of giddy combat with long periods of environmental investigation. If you don’t put in the time, the narrative only really hits ‘Holy shit’ levels of intrigue around the end of Act Four (of Five), which - much like the combat’s escalation - comes just too late. There are some nice, if light and very occasional, puzzles dotted about the place during some of this downtime, largely built around the idea of rewinding the individual timelines of objects in order to change the environment. But again, their infrequency stalls them from really growing into something significantly enjoyable.

As for that much vaunted TV show? It’s not awful, but neither is it worth the precedence it takes within Quantum Break’s overall format. Made up of 25-minute, live-action episodes that play out in between the game’s Acts, it tells the story of what the antagonistic Monarch corporation is up to in parallel to the in-game narrative. Fuelled by stock characters you’ve seen countless times in mid-tier TV – oddly good-looking tech nerds who bemoan their supposed social awkwardness with witty verbal flare, the goon with a heart of gold, who we know is good, because look, his wife is pregnant – it actually does a good job of fleshing out Quantum Break’s lore and characterisation, and is key to explaining motivations and twists that would otherwise seem entirely inexplicable.

Rarely though, is it truly impressive, hampered by a lack of vitality and some awful special effects that emphasise that what works for video game visuals does not necessarily translate to live footage. An interesting diversion, but one that ultimately raises the question of what the game could have achieved if the show’s running time had been freed up to further explore the interactive experience.

Certainly it might have tuned up some of the undesirable kinks. While Quantum Break largely looks gorgeous – its clean, glossy design and refracted time-effects make for an effervescent visual ride – it does stumble. I discovered one particularly unpleasant lighting bug along the way that delivered a long-term, full-screen strobe effect that rendered chunks of Act 3 rather taxing – and unsettling – to play until it went away. On the more physical side of things, Jack’s environmental navigation can frustrate as well, his ability to determine climbable surfaces inconsistent enough to force multiple failed attempts at exploration before he deigns that, yes, you were going the right way all along.

Of course, all of these things can be improved with patches – alongside the TV show’s catastrophic streaming problems pre-release; I’d strongly recommend you download the episodes from the Store before you start – but alas they won’t fix the things that hold Quantum Break back in the realm of ‘fun’ when it should have been great. It’s a frustrating situation. The elements of a fantastic and creative action game are all present and correct, and at times Quantum Break is indeed both of those things. But unfortunately its various disparate parts tend to get in each other’s way, leading to a needlessly complicated presentation that inhibits anything from shining as brightly as it should.

This game was reviewed on Xbox One.

Quantum Break: Price Comparison
396 Amazon customer reviews
☆☆☆☆☆
Microsoft Quantum Break (Xbox...
Amazon
Prime
$69.99
$30.47
View
Quantum Break [Online Game...
Amazon
$39.99
View
Quantum Break Full Game -...
Walmart
$60.53
View
We check over 250 million products every day for the best prices
powered by
Gamesradar
CATEGORIES
PC Gaming Xbox One Platforms Xbox
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
Aaron Wei battles a bug monster in Trails Beyond the Horizon, cropped for a closer view of the action
Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based hybrid combat is finely balanced"
 
 
Replaced screenshots from release date trailer
Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
 
 
Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights
Highguard review: "A fresh but muddled FPS genre mashup that needs refinement if it's to have any staying power"
 
 
Highguard screenshots
I love Highguard's 2Fort-style sieges – when they actually happen
 
 
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
 
 
Lucas Lee is surrounded by adoring fans in Scott Pilgrim EX
Scott Pilgrim EX review: "Fantastically crunchy pixel combat is let down by an obsession with repetitive backtracking"
 
 
Latest in Action
Bizarre Lineage codes
Bizarre Lineage codes (March 2026) for free Stat Point Essence, Rare Chests, and more
 
 
Kratos approaches Aphrodite's bedchamber in God of War 3
"The God of War sex mini-games were designed by women," which is why Aphrodite's bed looks "like a labia"
 
 
GTA 6
Some of GTA 6's big ideas are likely hiding in GTA 5, ex-Rockstar dev predicts – and you can look at GTA 4 to see why
 
 
Screenshot from Ratcheteer DX, showing a GBC-style cave with four pixelated characters finding warmth around a fire.
The Legend of Zelda-esque game mimics the GameBoy to GameBoy Color transition, goes from retro handheld to PC and Switch
 
 
Musashi examines the oni gauntlet with a confused expression in Onimusha: Way of the Sword
Not content with stopping the avalanche of AAA games Capcom teases even more unannounced games before April 2027
 
 
A crop of the MindsEye key art for a review header
"Overwhelming evidence of organized espionage": MindsEye CEO blames launch on "corporate sabotage" amid more layoffs
 
 
Latest in Reviews
Asus ROG Azoth 96 HE gaming keyboard on a wooden desk
The Asus ROG Azoth 96 HE has returned to take the magnetic crown, but that price tag is going to be a problem
 
 
A Thrustmaster T248R and its pedals on a grey carpet
The Thrustmaster T248R is making me question where a sim racing wheel with no direct drive and no modular wheelbase fits in the market in 2026
 
 
Ryan Gosling as Ryland Grace in Project Hail Mary
Project Hail Mary review: "Large scale sci-fi with tons of heart"
 
 
Slay the Spire 2
Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
 
 
Iñaki Godoy as Monkey D. Luffy Emily Rudd as Nami and Jacob Romero as Usopp standing on the deck of the Merry in One Piece season 2
One Piece season 2 review: "It's hard to imagine a better version of One Piece in live action"
 
 
The player raises their fist as it glows blue in Monster Hunter Stories 3: Twisted Reflection
Monster Hunter Stories 3 review: "This Pokemon-like JRPG evolves to almost match the highs of the main series' hunts"
 
 
LATEST ARTICLES
  1. Monkey D. Luffy looking confused on an island in One Piece Egghead Island
    1
    One Piece season 2 answers a near 30-year-old manga mystery in surprisingly straightforward fashion
  2. 2
    Corsair's two best gaming chairs have been hit with discounts in Amazon's Spring sale
  3. 3
    Resident Evil Requiem is too scary for series veteran Hideki Kamiya, who argues Capcom "should make a 'non-scary' mode"
  4. 4
    The next big Switch 2 exclusive, Yoshi and the Mysterious Book, gets a May release date out of nowhere
  5. 5
    MMO raises subscription prices less than 2 months after ditching microtransactions, causing a RuneScape fan revolt

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...