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The game can be played freeform, or with a limited number of scenarios - moving football fans and pigeons around - and there's a track editor to let you drive trains around your name, or other shapes your dirty imagination can devise. With the lack of directional freedom, the focus really turns inward - rail fans will use this focus to get the job done as efficiently as possible, and conscientiously tending to the information they're being given. Or you could uncouple your carriages full of football fans, then reverse into them as fast as you can, causing a "Game Over Error." This is one of the only times we've gathered everyone around our computer to look at what we were doing, and it was probably because we'd spent so long driving, in a straight line, through an interminable string of green lights, that we'd uncoupled our eyes from our brain.
More info
Genre | Simulation |
Description | It's good that Rail Simulator has been made, and it's a strangely satisfying and therapeutic experience. |
Platform | "PC" |
US censor rating | "Everyone" |
UK censor rating | "3+" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |

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