Ratchet & Clank Future: Tools of Destruction
Tool up and set a course for a galaxy of fun
But Ryan is keen to stress that the most significant change is the return to the series’ adventuring roots. “Over the course of the PlayStation 2 games, we went down a path that started to prize the weaponry over the storyline. One of the key pillars of Ratchet & Clank is a mystery adventure. We want players to explore this universe and get wrapped up in the tale that we’re trying to tell. It’s a good story too - while Ratchet is slowly discovering details about the origin of his race, Clank is discovering spirituality - though more than that I really can’t say at this point.”
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more

Ahead of GTA 6, Take-Two CEO says he’s “not worried about AI creating hits” because it’s built on recycled data: “Big hits […] need to be created out of thin air”

Assassin's Creed Shadows devs "actively looking at" an even harder difficulty mode for the RPG: "How challenging do you want it?"