Realm transfers coming soon

We got in touch with Blizzard yesterday after we saw an internet article proclaiming the availability of Public Character Transfers in the immensely popular World of Warcraft massively multiplayer RPG. Players of WoW have been crying for a feature that would allow them to move their precious characters from realm to realm (server to server) since the game was released almost two years ago, but Blizzard has yet to offer that service.

There are many reasons whya playermight want to movehis or hercharacter from one server to another, but thebig oneis that people want to play with their friends. Currently, if you and your buddies are on different World of Warcraft servers,some of you are going to have to start new characters in order to adventure together - a grim proposition if you've already put time and effort into a character on a server where your friends aren't.

Our contact over at Blizzard notified us that the Public Character Transfer feature remains under development at this time, but a few details have been hammered out. Character transfers will cost $25 per character and will enable your character to move from one server to another (with a few restrictions) or even from one account to another (as long as you own both accounts). We were assured that while the service wasn't ready to go just yet, they hoped to have it up "in the near future."

June 27, 2006

CATEGORIES
Latest in World of Warcraft
A purple scholar reads a text in a World of Warcraft library
WoW Classic might be getting a legendary weapon that's been the subject of rumors in the MMO's mainline version for 20 years
Team Liquid clears Chrome King Gallywix
World of Warcraft's latest raid race ends in disappointment after 12 days with a final boss so lackluster the team who won was visibly confused to have beaten it
World of Warcraft Classic Fall of the Lich King
Blizzard boss says keeping World of Warcraft players happy for 20 years is so hard because the MMO is filled with "different demographics that only have so much time in their day"
Ultima Online
As Ultima Online approaches its 28th birthday, former creative lead reveals what it takes for an MMO to last for decades, and why they sometimes fail: "Content does not last forever"
A WoW Classic player chased by a dinosaur in a green forest
Former Ultima Online and Star Wars Galaxies dev says MMOs have "been in a rut for a long time" after World of Warcraft's popularity narrowed down "a much more diverse genre"
The Trader’s Gilded Brutosaur Mount in World of Warcraft.
World of Warcraft got a $90 dupe of a mount worth $475 around 6 years ago for the MMO's 20th anniversary, and fans reckon Blizzard made at least $15 million off it
Latest in News
A screenshot from MindsEye showing a character leaning out of a car, shooting another car with a gun.
GTA veteran says the games industry needs to "get smarter" about what people actually want: "There are so many games, and I think we're starting to feel the effects"
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says