Review: Final Fantasy Crystal Chronicles: Ring of Fates [import]
It's Final Fantasy, but not as you know it
Like the original Final Fantasy: Crystal Chronicles on GameCube, Ring of Fatesis a dungeon-crawling adventure that plays a little bit like a faster-paced Phantasy Star Online. You control one plucky young warrior, accompanied ideally by three like-minded friends with whom you%26rsquo;ll combine magic attacks and take specialised roles in the relentless combat that forms the bulk of the game.
The D-pad makes your bloke scamper around, and every other button is used for picking things up, attacking with the main weapon or using special magic attacks. There%26rsquo;s even a jump button, as the game features a lot of simple platforming sections, and the touch screen is used for selecting magic, using potions, accessing menus- and switching between characters if you aren%26rsquo;t able to enjoy the full four-player, four-cartridge experience.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Martin Kitts is a veteran of the video game journalism field, having worked his way up through the ranks at N64 magazine and into its iterations as NGC and NGamer. Martin has contributed to countless other publications over the years, including GamesRadar+, GamesMaster, and Official Xbox Magazine.
Final Fantasy 14 soloist completes Heaven-on-High after 100 hours using the MMO's "squishiest" class, all as practice for an even worse challenge: "I'm still in for a world of hurt"
Final Fantasy 14's patch 7.1 notes are here and it's good news, MMO fans - over 118 shoes have been spruced up to make your feet look better than ever