Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Lucas Lee is surrounded by adoring fans in Scott Pilgrim EX
Action Games Scott Pilgrim EX review: "Fantastically crunchy pixel combat is let down by an obsession with repetitive backtracking"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Chelsea green raises a belt as she enters the ring in WWE 2K26
WWE 2K WWE 2K26 review: "Outstanding action in the ring grapples with overly-monetized rewards, which feels like a work"
Leon hold the Requiem revolver in his car and check his bullets in Resident Evil Requiem's opening
Resident Evil Resident Evil Requiem gives you its best gun first, smartly making the urge to horde magnum bullets vital for the whole game
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
Dr. Gideon talks to a captured Leon Kennedy in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil After 25 hours, Resident Evil Requiem keeps me coming back for one more replay thanks to these 8 fantastic features
Beebz and her friends pose near a huge stack of golden gears in Demon Tides
Platforming Games Demon Tides review: "Super Mario Odyssey and Wind Waker collide in this expressive 3D platformer"
Marathon cinematic shot of assassin runner
FPS Games Marathon's UI is a headache that I fear will send me right back to Arc Raiders – tedious even for Bungie's standards
Two Hunter miniatures from Grimcoven on a character dial, all on a wooden surface
Board Games This Bloodborne-style board game is one of the best boss battlers I've ever played, hands-down
Darkhaven witch in orange and purple flames
Action RPGs Diablo creators' new action RPG feels like sampling bread by eating raw flour in rough Steam Next Fest demo
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
FPS Games High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
Key art for God of War Sons of Sparta showing Kratos and Deimos battling a minotaur and other mythological foes with spear and shield
God of War God of War Sons of Sparta review: "Retro-style Metroidvania Kratos struggles to stand out"
Resident Evil Requiem On the Radar screenshot of a zombie biting a fire poker with an orange overlay
Resident Evil Resident Evil Requiem is my new favorite Saw movie thanks to one of the most upsetting survival horror levels in history
  1. Games
  2. Action
  3. Rollerdrome

Rollerdrome review: "Reaches impressive heights, but keeps dropping back down to earth"

Reviews
By Jon Bailes last updated 2 November 2022

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Rollerdrome from Roll7
(Image credit: © Roll7)

GamesRadar+ Verdict

Once you get to grips with its demands, Rollerdrome’s core concept is realised immaculately. With glorious backup from its retro stylings, each run is peppered with audacious stunts that would grace any action movie. It flags towards the end, however, thanks to an inelegant pile-on of difficulty, a lack of new twists, and disregard for its character’s story and narrative themes.

Check Amazon
Check Walmart

Pros

  • +

    Incredibly stylish visuals and soundtrack

  • +

    The balance of skating and shooting enables audacious stunts

  • +

    Plenty of high-score chasing potential

Cons

  • -

    Excessive numbers of opponents can spoil the game’s flow

  • -

    Not enough variety in arenas and enemies

Best picks for you
  • How we test controllers on GamesRadar+
  • The best adult board games in 2026
  • The best board games in 2026, with over 25 recommendations tested and reviewed by experts

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

In Rollerdrome, what goes up must come down. That’s literally the case as roller-skating hero Kara Hassan speeds around skatepark arenas in a brutal future sport. The purest expression of the game’s modus operandi is when she launches herself up a quarter pipe, whips her body around into a show-off grab, then empties twin pistols into a sniper on the deck below, sticks the landing, and gracefully wheels from the scene. But for all the thrill of these undulations, as an experience too, Roll7’s first 3D game oscillates between peaks and troughs. Like Kara, it reaches some impressive heights but keeps dropping back down to earth.

The peak moments really are exquisite, though. Kara is an exceptional gymnast, contorting effortlessly into striking aerial poses, aiming in one direction while flying in another. As a performer, she’s ably supported by the sharpest of comic panel visuals, a surging retro-electro soundtrack, and lashings of Hollywood slow motion, all of which entice you into putting on a show. Maybe you take flight off a mini ramp, twist around and pump a grenade into a mini-mech while falling backwards. Or casually wall grind past bat-wielding thugs, popping them with shotgun blasts as they flounder in your wake. Or mid-air snipe a distant enemy while flipped upside down. Rollerdrome’s fusion of skating and shooting always sounded exciting, but few could predict they would meld with such panache.

Grinders keepers

Rollerdrome from Roll7

(Image credit: Roll7)

Between these highlight reel flashes, however, it can be tricky initially to sustain momentum. In the early rounds of the 11-stage championship, where the aim is always simply to gun down the armed and armored ‘house players’ before they get you, the peaks are occasional flourishes punctuating struggles to keep Kara on track. You have to learn to adjust your action game instincts to her constant forward motion, relying on curves in the arena to circle round, grinds to align with targets, and a diving dodge move for instant direction changes. Murderous style takes practice and a lot of controller buttons.

You’ll also have to get used to strictly limited ammo, which is shared between weapons and has a habit of running dry just as you’re poised for a takedown. Sure, the concept behind the reduced capacity is sound: supplies are only replenished as a reward for working grabs, spins, and grinds into your runs, which ensures you focus on your skating as much as your shooting (the other side of that equation is that health only refills when you finish off a foe). But it’s still a cause of irritation each time your weapon clicks empty when you’ve whittled a house player down to a sliver of health. 

Rollerdrome from Roll7

(Image credit: Roll7)

Fortunately, once you internalize some good habits – especially lots of grinding – these systems settle into equilibrium. As Kara’s journey reaches its middle, with all the game’s guns, arenas, and threats introduced, you should be in full flow, instinctively combining stunts and kills. At that point you’ll have four firearms – twin pistols, shotgun, grenade launcher and a sniping laser – and you’ll want to make use of all their traits to maximize the carnage. Pistols, for instance, can better damage enemies that erect shields or teleport away when wounded, because the fast fire rate lands multiple hits before they react. Grenades are explosively powerful, of course, but you can only hold two at a time. Their lack of lock-on targeting and arcing trajectory can also make them slower to aim, yet ideal for dislodging snipers from elevated nests – always a pleasure. 

Skate or die

Rollerdrome from Roll7

(Image credit: Roll7)

As you close in on Rollerdrome’s championship final, though, prepare for another descent, as the format fails to develop further. Each arena may look different, but they rarely challenge you to use their layouts in creative ways, and there are only around eight types of house player, all acting like clockwork machines. Later levels simply increase the numbers you have to kill, and it’s hard not to feel a sense of diminishing returns when your reward for stylishly erasing a mini-mech is to see another appear in its place. Constantly switching weapons to match enemy’s weaknesses also starts to become a chore, like playing a game of rock, paper, scissors against opponents with transparent intentions. 

Rollerdrome gets difficult at this point as well, at least on default settings (there are plenty of assistance options, including game speed and health). Any plans to sweep around the arena are frequently disrupted as house players harangue you non-stop with lasers, rockets, riot shields and flamethrowers, forcing you to dive incessantly. Yes, this mayhem conveys the sense that you’re a sitting (or skating) duck in an arena full of hardened killers, but for a game that began with such pristine clarity, it feels cluttered and messy, and the wow moments reduce in frequency. Now the one viable strategy is to enter ‘super reflex time’ as often as possible, gaining a brief damage boost by triggering slow-motion right after a perfectly timed dodge.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Score draw

Rollerdrome from Roll7

(Image credit: Roll7)

This purely quantitative form of escalation is equally a stumbling block for the story behind Kara’s Rollerdrome journey. Between rounds you can consume snippets of lore from hand-written notes or radio bulletins in the contestants’ locker room, which paints a rough outline of a corporation using the sport to distract citizens from political corruption. The battles themselves, however, are sterilised of wider context. Never do you get to break the walls and peek behind the scenes, and nor does the contest ever have you face off against rival competitors in climactic duels – what baying crowd wouldn’t pay to see that? And once you win, you merely unlock an extra tough new season that ditches narrative pretensions altogether (at least as far as I got – it’s quite an unforgiving slog).

Despite all the effort put into its 1970s, retro-futuristic aesthetic, then, Rollerdrome’s fiction feels like an afterthought. Even the structure of the tournament, which borrows heavily from Roll7’s OlliOlli games, seems to disregard it. To unlock a new tier of the competition, you not only have to survive matches but partially complete lists of challenges, which range from finishing under a particular time to pulling off a certain trick in a certain spot, or killing enemies in prescribed ways. So while the plot presents each round as a big one-off event, progress actually involves finishing them again and again until you’ve ticked off enough of these arbitrary side objectives.

Rollerdrome from Roll7

(Image credit: Roll7)

Still, once you’re done with the campaign, that does mean there’s another high to be had by returning to earlier stages with your championship-winning skills, to polish off any remaining challenges, or compete for scores on online leaderboards. Indeed, once it comes full circle, Rollerdrome reveals that it was an arcade high-score chaser all along. Settled into what feels like its comfort zone, now you can actively enjoy the repetition, learning where and when every enemy appears to figure out the most economical routes to eliminate them. As you chain kills with expert timing, the spectacular peaks start to join up into sequences.

At the same time, though, this also feels a little dissatisfying. A game that seemed to have something to say about violent entertainment as distraction from societal issues, ultimately wants you to distract you fully with its violent entertainment. As you accelerate up a quarter pipe, flip and despatch another hired goon with clinical style, you’ve become part of the machine. A low note to end on, perhaps. But what goes up…

Rollerdrome: Price Comparison
View Similar Amazon US
Amazon
No price information
Check Amazon
Walmart - View Similar
Walmart
No price information
Check Walmart
We check over 250 million products every day for the best prices
powered by
Gamesradar
Jon Bailes
Social Links Navigation
Freelance Games Critic

 Jon Bailes is a freelance games critic, author and social theorist. After completing a PhD in European Studies, he first wrote about games in his book Ideology and the Virtual City, and has since gone on to write features, reviews, and analysis for Edge, Washington Post, Wired, The Guardian, and many other publications. His gaming tastes were forged by old arcade games such as R-Type and classic JRPGs like Phantasy Star. These days he’s especially interested in games that tell stories in interesting ways, from Dark Souls to Celeste, or anything that offers something a little different. 

Read more
Lucas Lee is surrounded by adoring fans in Scott Pilgrim EX
Scott Pilgrim EX review: "Fantastically crunchy pixel combat is let down by an obsession with repetitive backtracking"
 
 
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
 
 
A low shot of Romeo slashing downward with a huge glowing sword in Romeo is a Dead Man
Romeo is a Dead Man review: "Suda51's bloodiest, sharpest spectacle since No More Heroes"
 
 
Highguard screenshots
I love Highguard's 2Fort-style sieges – when they actually happen
 
 
Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights
Highguard review: "A fresh but muddled FPS genre mashup that needs refinement if it's to have any staying power"
 
 
Key art for Crisol: Theater of Idols showing a religious looking figure with a gnarly metal body framed by candles and other gothic iconography
Crisol: Theater of Idols review: "Blood ammo and dark folklore imagery should be more exciting than this sedate shooter"
 
 
Latest in Action
Bizarre Lineage codes
Bizarre Lineage codes (March 2026) for free Stat Point Essence, Rare Chests, and more
 
 
Kratos approaches Aphrodite's bedchamber in God of War 3
"The God of War sex mini-games were designed by women," which is why Aphrodite's bed looks "like a labia"
 
 
GTA 6
Some of GTA 6's big ideas are likely hiding in GTA 5, ex-Rockstar dev predicts – and you can look at GTA 4 to see why
 
 
Screenshot from Ratcheteer DX, showing a GBC-style cave with four pixelated characters finding warmth around a fire.
The Legend of Zelda-esque game mimics the GameBoy to GameBoy Color transition, goes from retro handheld to PC and Switch
 
 
Musashi examines the oni gauntlet with a confused expression in Onimusha: Way of the Sword
Not content with stopping the avalanche of AAA games Capcom teases even more unannounced games before April 2027
 
 
A crop of the MindsEye key art for a review header
"Overwhelming evidence of organized espionage": MindsEye CEO blames launch on "corporate sabotage" amid more layoffs
 
 
Latest in Reviews
A Thrustmaster T248R and its pedals on a grey carpet
The Thrustmaster T248R is making me question where a sim racing wheel with no direct drive and no modular wheelbase fits in the market in 2026
 
 
Ryan Gosling as Ryland Grace in Project Hail Mary
Project Hail Mary review: "Large scale sci-fi with tons of heart"
 
 
Slay the Spire 2
Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
 
 
Iñaki Godoy as Monkey D. Luffy Emily Rudd as Nami and Jacob Romero as Usopp standing on the deck of the Merry in One Piece season 2
One Piece season 2 review: "It's hard to imagine a better version of One Piece in live action"
 
 
The player raises their fist as it glows blue in Monster Hunter Stories 3: Twisted Reflection
Monster Hunter Stories 3 review: "This Pokemon-like JRPG evolves to almost match the highs of the main series' hunts"
 
 
Chelsea green raises a belt as she enters the ring in WWE 2K26
WWE 2K26 review: "Outstanding action in the ring grapples with overly-monetized rewards, which feels like a work"
 
 
LATEST ARTICLES
  1. Virtual Boy for Switch 2 sitting on coffee table with TV in backdrop displaying Wario Land gameplay.
    1
    I respect the Virtual Boy as a collectable Switch 2 gadget, but it’s not exactly a retro console remake
  2. 2
    Bizarre Lineage codes (March 2026) for free Stat Point Essence, Rare Chests, and more
  3. 3
    The Thrustmaster T248R is making me question where a sim racing wheel with no direct drive and no modular wheelbase fits in the market in 2026
  4. 4
    These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
  5. 5
    Pokemon fan artist alleges new Palworld clone Pickmon "stole one of my designs," saying "they didn't even try to change something and make it a bit less obvious"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...