Silent Hill 2 remake's James is older now because so are you

Silent Hill 2 Remake screenshot
(Image credit: Konami)

Silent Hill 2's remake stars a slightly older James Sunderland for a pretty good reason.

Earlier today, the video below outlined a conversation with Silent Hill 2 producer Motoi Okamoto, concept artist Masahiro Ito, and composer Akira Yamaoka. Producer Okamoto revealed that after consulting former Silent Hill series art director Ito, it was decided to age protagonist James Sunderland slightly for the Silent Hill 2 remake.

"This is in part because fans from 20 years ago are older now," Okamoto said. "The average age of people who play video games has risen too. We want to depict a James who has had to suffer through more in his life as an adult. So yes, we did raise his age, though only by a bit."

James' face was something immediately picked up on by long-time Silent Hill 2 fans when the remake was finally announced late last year. The protagonist's new face proved pretty divisive at the time, although we only saw fleeting glimpses of James looking visibly older in the trailer for the remake.

"I personally feel like it's also our way of emphasizing that this is a remake," Ito added. Okamoto actually continued to say that nowadays, in the age of the PS5 in particular, it's possible to depict characters as looking "somewhat older," whereas this nuance was possible in previous console generations, with the PS2 in particular.

Earlier this month, Silent Hill 2 remake developer Bloober Team revealed they had to beat out other studios to work on the remake. In the same interview, the developer said it was feeling the pressure to deliver the remake of such a prestigious horror title.

Check out our new games 2023 guide for a look at all the games you can expect to play this year. 

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

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