Silent Hill dev wishes he "hadn't designed f**kin Pyramid Head," won't say why

Silent Hill 2
(Image credit: Konami)

The Silent Hill developer responsible for creating the utterly nightmare-inducing Pyramid Head says he regrets creating the monster but, rather ominously, won't reveal the reason.

Masahiro Ito, who was art director on Silent Hill 2 and Silent Hill 3, recently took to Twitter to passionately express his regret for bringing Pyramid Head to life. "I wish I hadn't designed fxxkin Pyramid Head," Ito wrote. It's slightly concerning that Ito also refuses to explain why he wishes he hadn't created Pyramid Head. "I don't tweet the reason," he followed up.

While Ito isn't spilling his reasons right now, he has ruled out one possibility. In another follow-up tweet, Ito confirms that the reason he regrets Pyramid Head isn't that he "can't get paid for the statues," as apparently he's "never gotten paid for those in the first place."

Of course, if you've ever struggled to get to sleep at night because you were thinking about Pyramid Head, you can only imagine what sort of horrors are lurking around the mind of the person who creates this stuff. The reason Ito regrets creating Pyramid Head could be as simple as wanting to forget an unpleasant mental image but not being able to because of its ubiquity in pop culture, which is actually a pretty haunting thought now that it's written out.

The Silent Hill rumor mill has been churning at full strength for years now, but so far nothing official has surfaced from Konami, Kojima, or any video game developer or publisher involved with the series. Most recently, VGC reported that Konami is set to revive the series, but it's best to take any rumor or report with a healthy dose of salt at this point.

In the meantime, check out our extensive guide to the best horror games of all time.

Jordan Gerblick

After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.

Read more
Silent Hill f
Don't ask Pyramid Head's creator what he knows about Silent Hill f: "I didn't work on it"
Silent Hill 2
Famed Silent Hill artist Masahiro Ito, creator of Pyramid Head, says scrapped concepts of freaky creatures "still exist in my mind" and "their children may be" used in future titles
Pyramid Head stands in the rain in the Silent Hill 2 remake.
Silent Hill 2 remake director had no choice but to make Pyramid Head "more aggressive and faster" during his iconic fight: "We've been losing something, but we've been gaining something, too"
Silent Hill f
Famed Higurashi When They Cry creator Ryukishi07 says he worked so hard on the Silent Hill f story that "I don't think I would mind if it was the last thing I ever wrote"
A top down view of a schoolgirl on the floor surrounded by blood-red leaves in Silent Hill f
Silent Hill f disclaimer is even making a horror buff like me shudder: "If you feel uncomfortable at any point while playing, please take a break"
Silent Hill 2 Remake
Silent Hill 2 remake dev says Bloober played up the original's iconic toilet scene to punish its protagonist for being a bad husband: "The theme here is disgust"
Latest in Silent Hill
Silent Hill f screenshot showing the protagonist
Silent Hill f hasn't actually been banned in Australia, but it's not out of the woods yet
Silent Hill f art showing a person covered in plants
Silent Hill f has been pre-emptively banned in Australia, with no reason given for the 'refused classification' rating
Silent Hill 2
Famed Silent Hill artist Masahiro Ito, creator of Pyramid Head, says scrapped concepts of freaky creatures "still exist in my mind" and "their children may be" used in future titles
Silent Hill f: A close-up on Hinako Shimizu's face during the reveal trailer for the new Silent Hill game.
Silent Hill f: Everything we know about the new survival horror game
Angela holds a knife in Silent Hill 2 remake
Silent Hill 2 remake dev says he was "afraid there might be no good way" to rebuild the classic game without "archaic solutions and mechanics"
Silent Hill 2
After Silent Hill 2 helped Bloober Team redeem itself, is the once-controversial studio poised to become horror's latest darling?
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"