Singularity

Nowadays it takes an incredibly honest developer to stand up and admit the game they’re working on takes fewer than eight hours to complete. It’s been a long time since we’ve heard predictions below twice that number. Applying normal PR logic (half the stated game time, then add a quarter), Singularity will actually clock in at around five hours. More likely, senior producer Brian Pass has refused to inflate his estimate with lies and has given us honest answers. Incredible, we know, but our latest Singularity chat was refreshingly PR filler-free.

“Singularity comes out of the Raffel Brothers’ [Raven Software’s founders] wish to make a game inspired by their childhood,” Pass explains. “They grew up in the Cold War and were fascinated by the out-there technologies developed by the world superpowers. They also loved exploring, and lived next to a factory called Badger Ammunition. By the time they’d grown up, Badger Ammunition had closed, but they always dreamt of exploring it and old places just like it.”

Singularity is Raven’s chance to do just that, with extra time-bending goodness chucked in for kicks. Part puzzler, part shooter (with a giant leaning towards the latter), Singularity is a simple blend of BioShock and Timeshift set on an abandoned Russian research island. Understandably Raven are very keen to stress similarities with one of those games more than the other.

Singularity is split into chapters, each weighing in at around an hour apiece and available to replay individually once complete. And we can see ourselves returning to some of them, particularly the level set on a newly resurrected tanker called The Pearl which rapidly reverts back to rust and ruin and tries to take you to the grave with it.

Though locations are often awe-inspiring, combat is somewhat less so. Singularity’s fights, though not shambolic, are far from genre-leading. Your main piece of equipment is the Time Manipulation Device, or TMD for short. It’s a multi-featured tool, letting you rewind and fast-forward time, grab items out of time altogether (a held grenade will never explode if it’s been ripped out of your standard timeline) and fire impulse blasts at enemies. Encounter an enemy and your first reaction will always involve testing the TMD. If that fails the gunplay is only effective to a point.

Latest in Action
Death Stranding 2: On the Beach
Dark Souls 2 fans remind Death Stranding 2 director Hideo Kojima that he won’t be taking the DS2 acronym that easily
Death Stranding 2
Hideo Kojima says Death Stranding's themes of connection came about because "I thought I lost everything when I became alone nine years ago"
Beyond the Ice Palace 2
After 37 years, this Commodore 64 classic returns with a new Metroidvania sequel that gives serious old-school Castlevania vibes
Fortnite's Lara croft skin in front of a building
Fortnite has had Tomb Raider's Lara Croft locked away in battle pass exclusivity jail for almost 4 years, but she's reportedly getting a new skin very soon
The Last of Us 2
The Last of Us creator Neil Druckmann sounds like he's contemplating the end of his career: "When is it time to stop?"
Screenshot of Neil in Death Stranding 2
Hideo Kojima says he chose Death Stranding 2's Solid Snake lookalike because he needed an actor who "would surpass" Mads Mikkelsen
Latest in Features
The Witcher 3 screenshot of Geralt
Avowed and Kingdom Come: Deliverance 2 tap into the same thing that makes The Witcher 3 so compelling – and it's something I'm always looking for in RPGs
Marvel Rivals Spider-Man
Spider-Man has become every Marvel Rivals player's worst nightmare
The Punisher holding two machine guns in the rain
Daredevil: Born Again - Learn the bullet-riddled comic book history of the Punisher before he officially joins the MCU
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' transmog looks set to combine the best of Odyssey and Vahalla to make changing my drip easier than ever