Skipping Final Fantasy 14's "globally acclaimed" 10-year story could diminish the MMO's value, so Yoshi-P says the ever-divisive catch-up idea is back on the shelf

Final Fantasy 14's Hildibrand looks shocked
(Image credit: Square Enix)

Final Fantasy 14 may have over 10 years of story across four expansions to catch up on if you're new to the MMO and want to be ready for Dawntrail, but don't expect a new story skip feature anytime soon. 

Producer and director Naoki 'Yoshi-P' Yoshida, did hint at the possibility of something during a question-and-answer session with the press at Final Fantasy 14 Fan Fest last year in Las Vegas that GamesRadar+ attended, though he stressed he was hesitant to recommend it if it did get added. He likens Final Fantasy 14's story to a TV drama, as you'd typically start from episode one rather than jump right to season six. 

Months later, it appears that Yoshida is leaning further towards the no. The Square Enix veteran tells PCGamer that the team isn't currently planning any sort of new skip feature. 

"This is something I'm constantly torn about, and we have already finished implementing a feature that allows players to learn about the story, setting, and characters even when they skip the story," he says. 

Yoshida is likely referring to Final Fantasy 14's appropriately named Unending Codex there. The feature came to the MMO after Endwalker, providing helpful information about your surrounding areas and characters. It's handy for both those who are new and those who need a reminder.

Wuk Lamat sweats in a cutscene from Final Fantasy 14's 6.55 patch

(Image credit: Square Enix)

It's worth noting that you can purchase a story skip if you want to skip expansion content, though doing so right now would take you to the end of Endwalker and require you to catch up on the post-expansion story content. 

Still, Yoshida doesn't seem totally against adding something in-game that would catch you up with what's happened for free. He just doesn't know if it's really for the best: "I'm concerned that if the globally acclaimed storyline can be skipped through a function, the value of the FF14 game itself will be diminished," he says. "So far, FF14 has been able to continue to grow while keeping the story as the main focus."

He concludes by saying, "As such, please let me think about it some more. Of course, I do understand where you're coming from [about the increasingly daunting length of the story], so no need to worry about that."

Final Fantasy 14's new Dawntrail job slashes their blade

(Image credit: Square Enix)

Yoshida's hesitance is easy to understand. Just recently, his words from Fan Fest resurfaced on a forum, leading to Twitter chatter over whether allowing players to skip the story is for the best. 

"The part of me that loves [FF14's] story hates the idea of new players starting in 6.1," one player says. "The part of me that has to tell friends 'Oh you just have to play, like, 1,000 hours before you can play this MMO with me' is happy about it. It's kind of a no-win situation." 

One common issue players have is the gameplay itself. Final Fantasy 14 has added more layers of gameplay mechanics over the years that catch people out even today. For example, it's more important to watch the bosses themselves these days to see what attack is coming next—left arm raised? Maybe stand on their right. 

In the MMO's earlier days, attacks were telegraphed more clearly and generously, as the floor lit up to essentially say, 'Don't stand here.' That still happens a decent bit, but not as much. 

"You're gonna implement a skip to 6.1 feature for new players when the people who played manually to 6.0 still don't know what an AoE is; I would love to see the combat tutorial plan here," another fan says.

As fans themselves attest, it's a lose-lose situation. Anyone who plays the entirety of Final Fantasy 14 will likely benefit more than someone who skips right to its current point, but how many people really have the time to do so?

Final Fantasy 14's Yoshi-P regrets making the MMO as stress-free as it is.

Deputy News Editor

Iain joins the GamesRadar team as Deputy News Editor following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When not helping Ali run the news team, he can be found digging into communities for stories – the sillier the better. When he isn’t pillaging the depths of Final Fantasy 14 for a swanky new hat, you’ll find him amassing an army of Pokemon plushies.

Read more
Cloud gazes over Corel North in Final Fantasy 7 Rebirth
The Making of Final Fantasy 7 Rebirth: "I thought: if we just reproduce the original game with no changes, it will feel nostalgic, but not exciting"
Final Fantasy 9
Final Fantasy 14's Yoshi-P was unsure about referencing Final Fantasy 9 so heavily because it's a "masterpiece, and everyone has a strong emotional attachment to it"
Final Fantasy 14: Dawntrail cinematic screenshot showing Alphinaud Leveilleur, an Elezen boy with short white hair
"It's simply impossible": Final Fantasy 14 lead explains why the MMO's difficulty level will never be "just right" for all players
Final Fantasy 14 producer Yoshi-P interview's the series' founding father Hironobu Sakaguchi
After 3 years of playing Final Fantasy 14 "almost every single day," series creator Hironobu Sakaguchi reckons the MMO "might be the game that I've played the most in my life"
Skyrim
RPG veteran Josh Sawyer says Skyrim is the perfect example of why it doesn't matter if players finish games because "a lot of people never finish the crit path," but "they love it"
Final Fantasy 14: Endwalker
Final Fantasy 14 battle designer admits the team "vetoed some interesting ideas" for Endwalker fight mechanics "so melee players wouldn't be frustrated by periods of downtime"
Latest in MMO
WOTLK
Following a high-profile guild quitting WoW Classic Hardcore, Blizzard makes the unprecedented decision to revive MMO characters that die during DDoS attacks "at our sole discretion"
Dune Awakening
Dune Awakening launches for $50 without a stay in early access, and while the survival MMO "will not have a monthly subscription" it will have "optional" paid DLC
A WoW Classic player chased by a dinosaur in a green forest
"If this is just how it is, then yeah, that's the end": WoW Classic's most famous hardcore guild calls time for now after multiple raiders lose their MMO characters to DDoS attacks
World of Warcraft
My newest MMO hero is World of Warcraft Priest 'Chimneytime,' who got an official "warning" from Blizzard for making too many people get trapped inside chimneys
Dungeon Fighter Online
One of the oldest action MMOs around gets its first level cap update in years: "The main focus of this update is to emphasize the core RPG experience - the fun of farming"
A purple scholar reads a text in a World of Warcraft library
WoW Classic might be getting a legendary weapon that's been the subject of rumors in the MMO's mainline version for 20 years
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"