Sly 2: Band of Thieves review

PSM2 uncovers classic platforming with a sinister edge. Steal from the rich and give to...well, yourself. Who said crime doesn't pay?

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Sly Cooper is a filthy rotten thief. Not a sunken-eyed lowlife nicking crisps from the corner shop or a witless delinquent pocketing CDs in HMV, but a floppy-capped, stripey jumper-wearing rogue with a swag sack slung over his shoulder and a wiley grin on his face. Then there's Bentley, his wily tortoise accomplice who serves as the brains of the operation. He's a lover, not a fighter, so he renders his foes unconscious with a well-placed tranquilliser dart. Finally, we have Murray. He's a hulking pink hippo who's partial to crushing things under his almighty Earth-straddling bulk. Need something breaking or lifting? He's your man. Together, they form the Band of Thieves, and their exploits are charted throughout this luscious sequel to the equally-decent 2002 original which we awarded a keen 80%

It's evident from the moment that Sly 2 first springs into life that the production values are very high. The wonderfully stylized cel-shaded visuals, having pilfered more than a few ideas from Gamecube's Wind Waker, have improved tenfold over the original. The environments range from shadowy Parisian boulevards and garish nightclubs to ancient Indian temples and dusty streets teeming with traffic. Spectacularly, perching on rooftops lets you see for miles, the draw distance is remarkable, and the frame rate rarely wavers. It's a definite feast for the eyes.

Now, the most important thing to consider when reviewing a platform game is the collision detection. If you're falling through platforms or merging into scenery, there's little point. The very nature of the genre demands solid-as-a-block level design, and herein lies Sly's problem. The levels are beautiful and are packed with things to do, but controlling Sly feels mysteriously cumbrous, and as a result the rest of the game suffers. For the most part it works fine, but occasionally you'll stutter at the edge of a precipice or topple awkwardly into a group of enemies through no fault of your own.

The GTA-influenced mission structure is an interesting change of pace for a platformer and you can perform tasks and missions in any order in the free-roaming environment. The game is generally heaps of fun, the voice acting is splendid and the '60s heist movie-style soundtrack gives the game a touch of class. Excellent platforming for those awaiting Jak 3 or for anyone who wants a change from the norm.

Sly 2: Band of Thieves is out now for the PS2

More info

Platform"PS2"
More
CATEGORIES
Latest in Platformer
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Donkey Kong in newly shared gameplay of what seems to be mario kart 9
"This is unlike Nintendo": Former marketer thinks Mario Kart being a Switch 2 launch game isn't as ideal as OG Switch's Breath of the Wild combo
Animal Well screenshot, captured on PC
After his excellent debut Metroidvania took 7 years, Animal Well's solo dev says his next game shouldn't "take nearly as long"
Crash Bandicoot PS1
Former Sony exec Shuhei Yoshida says the PlayStation marketing team had to completely redesign Crash Bandicoot in PS1 commercials because he was too ugly for the Japanese market
Astro Bot
Astro Bot director says precisely what the industry needs to hear: "It's OK to make a small game" because "players today have a backlog of games" they can't complete
Sonic and Shadow clash in front of the moon in Sonic X Shadow Generations
Sonic gets an official lore timeline that goes "tens of thousands of years" into the past and 200 years into the future, and somehow canonizes a party game spin-off
Latest in Reviews
Razer Monitor Stand Chroma on desk with blue lighting reflecting off surface and Alienware gaming monitor on top.
Razer Monitor Stand Chroma review: “a pretty but flawed premium RGB riser for your gaming desk”
Image of the Corsair Virtuoso Max wireless headset sitting on top of a gaming PC case taken by writer Rosalie Newcombe.
Corsair Virtuoso Max Wireless review - a PC headset tour de force
Zombicide box featuring stylized art of survivors fighting zombies
Zombicide 2nd Edition review: "Like a zombie flick brought to tabletop"
Razer Handheld Dock with Steam Deck sitting on cradle, pink and yellow RGB lighting on, and Alienware monitor in background with Tomb Raider Trilogy gameplay on screen.
Razer Handheld Dock review: “Your Steam Deck will ride shiny and Chroma"
Photographs of the Agricola board game in play
Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Photos taken by writer Rosalie Newcombe of the Shure MV7i microphone, within a pink and white themed room.
Shure MV7i review - convenience and excellence rolled into one superb sounding package