Smite 2 won't launch with all the original game's content because just porting the skins would take "about 246 person-years of work," so the devs are giving you money instead
The Smite sequel is ditching the Overwatch 2 and Counter-Strike 2 model
Smite 2 is making a clean break from the original game, and it won't launch with all the content you might've bought in the MOBA over the years. As a result, developer Hi-Rez Studios is giving you money back for every penny you've spent in Smite.
"For every Gem that you’ve ever spent in Smite 1 - free or purchased - you’ll receive a Legacy Gem in Smite 2," as the devs explain in an official FAQ. "Legacy Gems can be used to pay for 50% of the price of most in-game purchases in Smite 2 - so things like skins, Battle Passes, and events in Smite 2 will be half-off until you spend all of your Legacy Gems."
So you're basically getting half of all the money you spent in Smite 1 back in Smite 2. If you purchase a Founder's Pack for Smite 2, however, your Legacy Gems will be doubled, effectively making this incentive a full refund via in-game currency. Hi-Rez Studios hasn't announced how much those Founder's Packs will cost, but if you've dumped any serious cash into Smite over the past decade, that might end up being quite a deal.
Smite 2 is promising a "multi-generational leap" over the original, moving from Unreal Engine 3 to Unreal 5, and that means that the devs have had to rebuild everything from the ground up. As a result, the sequel is ditching a lot of the original game's content. "To just port every skin to Smite 2 would take about 246 person-years of work," the devs explain. "And we couldn’t both do that, and make Smite 2 as amazing as we knew it could be if we focused on starting anew."
For now, Smite 1 will continue to operate independently of Smite 2, which is set to offer its first alpha test in spring 2024.
Smite is one of the best MOBAs out there.
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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.