SOCOM: U.S. Navy SEALs Fireteam Bravo 2 review

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The crosstalk feature is probably the biggest deal in this sequel. You’ll be able to sync your data from Fireteam Bravo 2 with the Combined Assault, allowing you to unlock extra characters, weapons sets, movies, and most importantly, extra mission events. For example, we wiped out a group of enemies with sniper fire in Fireteam Bravo 2 so that they would not pose a threat to our squad later on when playing Combined Assault found us traversing the same level.

This feature offers more depth, but is it worth shelling out another 40 bucks for Combined Assault to get more mission objectives and dialogues? We don’t think so. Since many of the missions in Combined Assault take place in the same areas as the ones in Fireteam Bravo 2, playing through both single player campaigns to complete all the crosstalk objectives gets old fast, and becomes more of an obsessive chore than a fun pastime.

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GenreShooter
DescriptionThe PSP-only sequel adds new game modes and a command structure that grants higher-ranked players more abilities.
Franchise nameSOCOM
UK franchise nameSOCOM
Platform"PSP"
US censor rating"Teen"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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