Sonic Rush review

Sonic rushes to the DS for one of his fastest and least forgiving rides ever

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The levels play out as traditional side-scrollers, but boss battles throw in a little 3D for visual kicks. Sending these guys to the scrap heap, however, can take as long as an entire stage does to complete. It's just a matter of pattern memorization and becomes quickly tiring. The fact that Blaze handles the same bosses and levels makes fighting them again only more of a chore.

The slim multiplayer options don't add much either; the one-on-one races play exactly like the solo game sprinkled with a few power-ups. The touch screen powered, half-pipe bonus levels would have made a much more interesting versus mode.

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GenreAction
DescriptionReturns Sonic to his glory days by focusing on speed, a jammin' soundtrack and exhausting level design.
Platform"DS"
US censor rating"Everyone"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE. 

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