GamesRadar+ Verdict
Pros
- +
Hours upon hours of content
- +
The old school presentation
- +
Watching yourself become evil
Cons
- -
Being a "bystander" in battles
- -
Waiting five minutes for your turn
- -
The hard-to-navigate menus
Why you can trust GamesRadar+
Sept 27, 2007
When the world is threatened by three gargantuan World Eaters and you’re given the task of destroying them, the last thing you’d want co-inhabiting your body is the being who summoned the monsters in the first place. But that’s exactly the premise behind the strategy RPG Soul Nomad & the World Eaters. You absorb the soul of Gig, the God of Destruction - who, by the way, still very much wants to see the world in ruins - because it’s only by tapping into his power that you even have a chance at defeating the World Eaters. Of course, every time you use any of his abilities (called “Gig Edicts”), you’ll be feeding him a little of your soul, too. Life's tough that way.
More info
Genre | Role Playing |
Description | If you loved sinking hundreds of hours into Disgaea or La Pucelle, you'll find plenty to enjoy in Soul Nomad. |
Platform | PS2 |
US censor rating | Teen |
UK censor rating | Rating Pending |
Release date | 25 September 2007 (US), (UK) |

Final Fantasy 7 Remake and Rebirth battle director says combining everything he learned on Monster Hunter: World with Square Enix's technology and unique skills created a "chemical reaction"

"Minutes after Palworld released," Pocketpair was already getting game pitches from "some really big names" before it even set up its own publisher: "No one has money at the moment"

Palworld dev "secretly" brought a game it's publishing to an event that's "not like anything we've been involved in" and reactions are "very positive"