Soulcalibur V "Behind the Game" trailer invites you to meet Project Soul
Legendary fighting-game devs showcase their best sheepish grins, just for you
A while back, someone realized that the timeless popularity of %26ldquo;behind the scenes%26rdquo; shorts meant that all you had to do was tidy the development office a bit, trawl a camera through, cut in some sizzle footage %26ndash; and boom, you'd have a trailer. Whereas some devs might use the format as a format to deliver tightly-packed collections of soundbites posing as creative asides, Project Soul keeps it real with this teaser for Soulcalibur V, which intersperses tres-gorgeous in-game footage with... an indepth tour of the Project Soul offices? Lead on!
A while back, someone realized that the timeless popularity of %26ldquo;behind the scenes%26rdquo; shorts meant that all you had to do was tidy the development office a bit, trawl a camera through, cut in some sizzle footage %26ndash; and boom, you'd have a trailer. Whereas some devs might use the format as a format to deliver tightly-packed collections of soundbites posing as creative asides, Project Soul keeps it real with this teaser for Soulcalibur V, which intersperses tres-gorgeous in-game footage with... an indepth tour of the Project Soul offices? Lead on!
Above: This shot is mandatory in all %26ldquo;developer diary%26rdquo; trailers
Look, don't say hype can't serve a positive function. Not only do you now know how nice Soulcalibur V (scheduled for a 2012 release) looks, but you can probably navigate the Project Soul offices blind... should that ever be something you're required to do. You've got a bit of a lowdown on the reasoning behind the sequel's decades-later setting %26ndash; but you also know exactly what happens when busy technical professionals are interrupted by some goon with a camera and doing their best to be polite. Anyway, their manners certainly aren't in question %26ndash; but how do you like the look of the game?
Jul 7, 2011
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