Insomniac Games has revealed more information about the graphical upgrade on offer in Marvel’s Spider-Man: Miles Morales. In a tweet last week, the developer offered a few extra details about its upcoming next-gen expansion.
Insomniac announced that Miles Morales’ superpowered jaunt around New York City will be “realized in 4K HDR on PS5.” On top of that souped-up resolution, the developer also confirmed ray-tracing to help enhance the game’s reflections, as well as “improved lighting, shadow, and character detail.”
Not prepared to simply talk the talk, the developers also offered a glimpse at what the improved graphics might look like. A gif shared with the tweet, captured on the PS5, shows Miles walking down a snowy street. On his left, a car’s brake lights reflect off puddles on the street as Christmas lights glimmer in the distance, offering a look at the game’s ray-tracing.
#MilesMoralesPS5 is realized in 4K HDR on PS5. See reflections with ray-tracing, and improved lighting, shadow, and character detail. #SpiderManPS5 pic.twitter.com/1dRaW9505rSeptember 12, 2020
Elsewhere, the level of detail is impressive, with individual snowflakes forming marks on Miles’ coat, and clouds of condensation forming from his breath.
It’s a very brief look, but it suggests that Insomniac might have more to show pretty soon. After the follow-up to Marvel’s Spider-Man was announced earlier this year, there was some confusion as to the exact nature of the game, which has now been confirmed as a standalone title. With a release planned for the end of the year, I’d expect Miles Morales to play a pretty significant role in this week’s upcoming PS5 showcase, so we should have a few more details about the web-slinger’s latest outing pretty soon hopefully including PS5 price and when the PS5 pre-orders will go live.
Check out Spidey and the other upcoming PS5 games confirmed so far.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.
Hideo Kojima originally had "no plans" for a character like Metal Gear Solid's Cyborg Ninja until Yoji Shinkawa's art had him saying "hell yeah, a ninja cyborg!"
One of the most iconic D&D RPGs ever made stood out among Baldur's Gate and Fallout as it was the "first" to make companions "feel like fully functional parts of the story"