Star Wars Battlefront 2's progression changes make loot boxes less essential

Star Wars Battlefront 2 is rethinking its approach to player progression and loot boxes. EA made some quick assurances that it had heard the negative fan feedback after the beta ended earlier in October, and it followed up on them today with a broad look at how the full game's systems will differ compared to what players already tried out.

The TL;DR of the changes is that key items have been removed from loot boxes and made into rewards for playing and gaining ranks; either by simply giving you the item in question, or by requiring you to reach a certain rank before you can craft it. Here's how Battlefront 2 will make that happen.

Loot boxes are no longer your main source for weapons

Battlefront 2 is a shooter, so the guns are a pretty big deal. The beta version of the game saw weapons randomly handed out just like any other kind of loot, prompting concerns about both lack of progression and big advantages for players who spend extra cash. In the full version of the game, you'll earn new weapons for a class in the process of playing that class. However, EA does say "a select few" weapons will still be available in boxes.

You'll get more rewards for playing the classes you like

You're playing an Assault and having a great time, you earn a loot box and open it up, and… it's full of rewards for Specialists. Bummer. This might still happen for general loot box rewards, but you're guaranteed to get gear that's more relevant to your interests via class-specific boxes that are awarded for hitting certain milestones.

The best Star Cards are no longer in boxes

All of Star Wars Battlefront 2's abilities and customizations come in the form of Star Cards. You can see how just handing out the best Star Cards via random chance could lead to some frustration. EA says the only way to get these super-good items in the full version of the game will be to craft them (with the exception of certain reward boxes for pre-orders, special editions, and other stuff like that).

Crafting Star Cards will be rank-limited too

Spend a bunch of money on loot boxes so you're sitting on a hefty pile of crafting materials? Congrats, you'll still need to play for a while to unlock the ability to craft nicer Star Cards. You may get lucky and find a high-quality Star Card in a loot box, of course, but it won't be the best version of that card (as established above).

These changes are coming in kinda hot, since the game is only a few weeks away from release. Hopefully the system doesn't end up feeling compromised in other ways. In any case, EA has pledged to keep supporting the game with free new content after Star Wars Battlefront 2 is released on November 17 - no season passes here.

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

Latest in Games
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"
The First Berserker: Khazan protagonist
The First Berserker: Khazan isn't even out yet, but the new Soulslike RPG already has over 1,300 94% positive reviews on Steam from early buyers
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"