Star Wars Battlefront II review

Alliance vs. Empire, Round 2: Fight!

GamesRadar+ Verdict

Pros

  • +

    Kick-ass online multiplayer action

  • +

    Excellent single-player modes

  • +

    Finally

  • +

    you can play Jedi and fly X-Wings

Cons

  • -

    Computer allies tend to be rock-stupid

  • -

    Vehicles lack oomph

  • -

    Wow

  • -

    Hoth? Never seen that before

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Of the following, which best defines Star Wars? Is it the stormtroopers? The Ewoks? The low-flying skirmishes on Hoth? Or is it guys with laser swords fighting wars in space?

If you picked that last one (or any of the others, really), then you’ll be glad to know that Star Wars Battlefront II features everything you’d expect from a Star Wars game. Like the first Battlefront, the game lets teams of players shoot it out in sprawling, open battlefields as soldiers of the Republic, the Trade Federation, the Empire or the Rebellion. But in addition to the military-style shootouts, it’s now possible to hop into a TIE fighter, an X-Wing and numerous other starships for small-scale dogfights.

And if you play your cards right, you can tear a swath through your enemies as Darth Vader, Obi-Wan Kenobi or 15 other nigh-invincible heroes and villains.

The meat of Battlefront II is still on-the-ground, third-or-first-person multiplayer shooting, although it feels much more responsive and fine-tuned than the last game. Here, players pick a soldier type (engineer, stormtrooper, smuggler, etc.) and compete for flags or territory while blasting as many of the other team as possible.

The battlefields are littered with vehicles just waiting to be commandeered, ranging from speeder bikes to gigantic walkers and low-flying aircraft. Of course, nobody plays Star Wars games because they want to pilot tanks, so these rides pale in comparison to the ones available during space missions.

Depending on which "era" you're playing in, you'll have access to droid starfighters, Y-wing bombers and even those cool TIE fighter-looking things from Episode III.The "wow" factor battling other players in these things is almost enough to distract from the ships' floaty controls and insubstantial feel.

But while getting out and dog fighting is fun, the best part is crashing it into the hangar of your opponents' capital ship and then wreaking as much havoc as possible, preferably in a group. Survive long enough, and you might even get to steal one of their ships and make a getaway.

Of the following, which best defines Star Wars? Is it the stormtroopers? The Ewoks? The low-flying skirmishes on Hoth? Or is it guys with laser swords fighting wars in space?

If you picked that last one (or any of the others, really), then you’ll be glad to know that Star Wars Battlefront II features everything you’d expect from a Star Wars game. Like the first Battlefront, the game lets teams of players shoot it out in sprawling, open battlefields as soldiers of the Republic, the Trade Federation, the Empire or the Rebellion. But in addition to the military-style shootouts, it’s now possible to hop into a TIE fighter, an X-Wing and numerous other starships for small-scale dogfights.

And if you play your cards right, you can tear a swath through your enemies as Darth Vader, Obi-Wan Kenobi or 15 other nigh-invincible heroes and villains.

The meat of Battlefront II is still on-the-ground, third-or-first-person multiplayer shooting, although it feels much more responsive and fine-tuned than the last game. Here, players pick a soldier type (engineer, stormtrooper, smuggler, etc.) and compete for flags or territory while blasting as many of the other team as possible.

The battlefields are littered with vehicles just waiting to be commandeered, ranging from speeder bikes to gigantic walkers and low-flying aircraft. Of course, nobody plays Star Wars games because they want to pilot tanks, so these rides pale in comparison to the ones available during space missions.

Depending on which "era" you're playing in, you'll have access to droid starfighters, Y-wing bombers and even those cool TIE fighter-looking things from Episode III.The "wow" factor battling other players in these things is almost enough to distract from the ships' floaty controls and insubstantial feel.

But while getting out and dog fighting is fun, the best part is crashing it into the hangar of your opponents' capital ship and then wreaking as much havoc as possible, preferably in a group. Survive long enough, and you might even get to steal one of their ships and make a getaway.

More info

GenreShooter
DescriptionTeams of players can shoot it out in sprawling Star Wars battlefields or hop into a TIE fighter for small-scale dogfights.
Platform"Xbox","PC","PS2","PSP"
US censor rating"Teen","Teen","Teen","Teen"
UK censor rating"","","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.