Full Star Wars Jedi Fallen Order walkthrough and guide
Star Wars Jedi Fallen Order is big, so let our walkthrough steer you through the system
Star Wars Jedi Fallen Order walkthrough - Ilum
When you land, take the passage to the right of the arch where you’ll find a series of Wall Runs that will take you to a Force Essence. Grab that and then head back so you can go through the arch. You’ll have to push through some high winds and then through another arch until you reach a dead end. Look for a narrow gap in the ice wall to the left that you can squeeze through into a new area.
You’ll come out facing a view across the mountains. Turn left to see a Climbable Wall you can go up and around to get on top of a ledge above you. From there you can reach a massive Climbable Wall that scales the face of the temple. If you go to the very top you’ll find a Force Echo and a crate with the Poncho Material Companero. However, the route you need to progress the story involves a ledge you‘ll pass on the left much lower down.
Star Wars Jedi Fallen Order Ilum ice puzzle
You’ll have to crisscross over the gap in the middle of the Ice wall but when you see the ledge jump onto it and head around to find a chamber with a rope you can Force Pull out and lock in place. That will open a door you can Wall Run to that will take you into the main chamber. Head in drop down and head right.
In the main chamber there’s a big central arm you can Force Push or Force Pull. Make sure it’s on the right as you face the large frozen doorway and Force Pull the rope from the window to attach it. Now Force Pull the rope attached to the crystal and pull the crystal into the light beam so it can melt the ice on the smaller frozen door to make a way out you can swing to using the Crystal rope.
Now pull the central arm over but before you go through the newly opened door, Force Pull the central arm to you and attach the rope from the crystal, then Force Push it back to the other side. Now head out the door and then swing back up to the top window and pull it open to melt the ice on the giant door. Head down and into through the big door to find a Meditation Spot.
Go past the Meditation Spot and jump in the water. Swim straight until you see a crate with a BD-1 Skin Tibanna. Collect that and then take a left to reach a Climbable Wall you can use to reach a Force Echo. Collect that and then swim back out, turning left to continue on to another Climbable Wall.
Go back to the water and turn left to reach a wall that will take you to the Crystal Caves
Wall Run right then follow the path, dropping down to a beam and eventually reaching an ice slide to a Wall Run and then a Climbable Wall. At the top you’ll see the crystal and find a Medication Point.
Jump up into the tunnel between the two statues and go in. A probe droid will appear you can destroy or Force Pull in for BD-1 to slice.
Look left for some ice you can cut through with your lightsaber when you have it. Head through, where you should be able to see a Life Essence in the distance below. Take the ice slide down to the Wall Run and jump over to grab the Life Essence. When you’ve got it, Force Push the pillar to make a bridge to a Climbable Wall you can use to get back up to the Meditation Spot.
Go right and take a left to find a rope you can Force Pull to a series of Wall Runs and Ropes that ends in a Climbable Wall and some beams you can use to reach a Life Essence. Collect it and then jump and Force Pull the rope and to get back to where you were.
Turn left when you land and jump through the gap in the wall into an area where two Probe Driods will appear to slice or kill. There’s also a Scomp crate hidden at the back with Lightsaber Sleeve Power and Control 2. Grab that and then take the ramp at the back up to the right where you can Wall Run to a rock you can Force Push down to help you get back to the Meditation Spot below to the right. Don’t go that way just yet though and instead go left to reach the Climbable Wall. Go down and left to find a Force Echo and then head back up to continue.
At the top you’ll be shown the crystal again so drop down, sidetracking to get the crate in the strip of water that cuts across this area. It’s on the right hand side and inside is a Lightsaber Switch Power and Control. Climb out and jump into the smaller circular water opening and swim through to reach a Climbable Wall. Go up and head through the crack. You’ll fall into some water and trigger a cutscene as you try to swim out. Once the cutscene ends you can go to the nearby bench to choose your crystal color (which you can change later) and make the split saber.
Check at the back of the cave for a Force Echo then find the ice blocked door you can now cut open. There’s a Meditation Spot you can use and another ice door to cut through. Keep going until you reach an area full of scout troopers. Kill them and slice the door to continue. You ‘ll enter a room with a door you can’t open yet, full of security droids you can kill and hack, then slice the door you can interact with to reach a rope you can use to swing to a Meditation Spot. Left of the Meditation Spot you should in an alcove leading to a Climbable Wall you can then use to reach a crate containing the Lightsaber Material Duraplast, and then a door you can open that will take you into the room that was full of all the security droids.
Slash out the final door in to an area full of troopers to kill. When you’ve taken everyone out head to the ledge where you can drop down onto a group of scout troopers. Kill them and the heavy assault trooper on the left then head up, past where he was, to take the beam to a Climbable Wall (you’re basically backtracking your route in). You’ll find some scout troopers and a Purge Trooper to fight, and then after that some security droids and more scout troopers. When you’re through all that you’ll reach a Wall Run and an RPG trooper if you haven’t dealt with him already.
Once you’re reach the top, swim through the water to reach a Climbable Wall to the Meditation Spot just before the light puzzle you solved to get in. When you enter the room stormtroopers will blast a door open you can use to leave, once you’ve dealt with everything. Finally, when you get outside there will be two AT-STs to fight past, one at a time, to get back to the Mantis. Once you’re on board it’s time to go back to Dathomir.
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