Stardew Valley fans lose it as creator teases an upgrade they've wanted for years
Finally, an iridium scythe
Stardew Valley creator Eric Barone, known as ConcernedApe online, seems to be teasing an upgraded farming tool coming to the farming sim RPG, and it's a big deal.
Barone dropped the briefest of teasers on Twitter earlier today. Two words was all it took to send the Stardew Valley fandom into its regularly scheduled frenzy: "Iridium scythe." When this fabled item will arrive is anyone's guess, but I'd wager update 1.6, recently announced as Barone takes a short break from Stardew follow-up Haunted Chocolatier, is a safe bet.
The responses to Barone's tweet have been far more than two words. "Just called my parents crying to tell them the news," replied one fan, clearly speaking completely seriously. "Me not starting a new farm until the update comes out," said another. "Can I admit this excites me the most because everything can match now?" reads one reply.
That last Stardew fan is getting to the heart of the excitement around this particular feature. People have been asking for this thing for years – at least six years, according to the oldest forum posts I've been able to find, and basically every year since.
If you're out of the loop, iridium is a type of material obtainable in Stardew Valley, but the game's never actually had an iridium-tier scythe, dooming your farming tool box to the miserable fate of incomplete color coordination. With an iridium scythe seemingly on the way, the iridium toolbox will finally be complete, and it will hopefully make scythe harvesting easier or more fruitful too.
Last month, Barone shared some never-before-seen Stardew Valley concept art, and fans immediately asked for more.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Austin freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree, and he's been with GamesRadar+ since 2019. They've yet to realize that his position as a senior writer is just a cover up for his career-spanning Destiny column, and he's kept the ruse going with a focus on news and the occasional feature, all while playing as many roguelikes as possible.
The Sims creator's first game in over 10 years is an AI life sim that uses your real memories: "The more I can make a game about you, the more you'll like it"
I've waited 8 years for American Truck Simulator to recreate my hometown and I wasn't prepared to see the 200-year-old tree my entire university mourned brought back to life