Stuntman: Ignition - hands-on
The explosion-dodging, cardboard box-ramming thriller makes the next-gen jump
Of course, it’s not nearly as easy as that. That’s where replays will come in so handy. Remember in the Burnout games when you’d try to ratchet up a high score in the Crash Junction events? You’d scour your replay from every angle to find that elusive X4 multiplier? It‘s a similar situation with Ignition, as repeated viewing will reveal a hulk of wrecked car sitting in the middle of the road, a likely-looking slow-moving car to thunder past too close for comfort or a hidden ramp which can be ridden up to flip your vehicle onto two wheels. Going for all of these little extra details can top up your running points score, which is then converted into that all-important star rating. Ignition’s potential for addiction will kick in at just the point you’ve come to know the basic layout of the movie set and you’re ready to get your balls out, in a manner of speaking, and properly go for it.
Take Aftershock, another movie you film, set in and around a town caught in the shadow of a lava-spewing volcano. From the clack of the clapper board the TV screen is plunged into a chaotic mix of eye-scorching explosions, screaming actors and roads disappearing into the ground as the earth/set quakes. Your services are required for three of the film’s scenes: Lava Flow, First Tremor and Escape.
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Simon was once a freelance games journalist with bylines at publications including GamesRadar. He is now a content designer at DWP Digital - aka the Department for Work and Pensions.