Supreme Commander review

The war on robotics

GamesRadar+ Verdict

Pros

  • +

    Huge sense of scale

  • +

    More ambitious than most RTS's

  • +

    Deep missions

Cons

  • -

    So much to manage

  • -

    Needs supercomputer to run

  • -

    Landscapes a little bland

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We’re turning the PC off now, just in case the sentient robots inside break out. Supreme Commander does funny things to your mind; its bombastic future-war could drive you to distraction. Or outright delusion.

Tonight was the last straw. We’re fairly certain the computer-controlled enemy commander just played a trick on us. The bait was a small group of light tanks leaving its base, as well asthe cover of its anti-air flak cannons. It was heading toward a remote resource point. We couldn’t sit back and ignore them.

On these battlefields, every scrap of metal and every power-plant matters. As soon as we felt safe, we ordered a fleet of gunships, the future-war equivalent of Apache helicopters, to take them out.

More info

GenreStrategy
DescriptionDespite its slow pace and performance, Supreme Commander is advanced and spectacular.
Platform"Xbox 360","PC"
US censor rating"Everyone 10+","Everyone 10+"
UK censor rating"",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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