GamesRadar+ Verdict
Pros
- +
Huge sense of scale
- +
More ambitious than most RTS's
- +
Deep missions
Cons
- -
So much to manage
- -
Needs supercomputer to run
- -
Landscapes a little bland
Why you can trust GamesRadar+
We’re turning the PC off now, just in case the sentient robots inside break out. Supreme Commander does funny things to your mind; its bombastic future-war could drive you to distraction. Or outright delusion.
Tonight was the last straw. We’re fairly certain the computer-controlled enemy commander just played a trick on us. The bait was a small group of light tanks leaving its base, as well asthe cover of its anti-air flak cannons. It was heading toward a remote resource point. We couldn’t sit back and ignore them.
On these battlefields, every scrap of metal and every power-plant matters. As soon as we felt safe, we ordered a fleet of gunships, the future-war equivalent of Apache helicopters, to take them out.
More info
Genre | Strategy |
Description | Despite its slow pace and performance, Supreme Commander is advanced and spectacular. |
Platform | "Xbox 360","PC" |
US censor rating | "Everyone 10+","Everyone 10+" |
UK censor rating | "","" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
Stellar Blade is finally adding Photo Mode next week, just in time to snap some pictures of its fancy new Nier: Automata outfits
The Rise of the Golden Idol review: "Finding new ways to stretch your little gray cells"
Helldivers 2 issues a make or break Major Order to get the Democracy Space Station up and running before the flying bots plot their next attack