Supreme Commander

Real-time strategy hit a high point with Total Annihilation, but the creator, Chris Taylor left the genre behind to craft both Dungeon Siege games. Now that Taylor's creative legs have been stretched, strategy's superstar inventor is cooking up TA 's spiritual successor: Supreme Commander.

Since leaving the RTS scene, Taylor found that the industry firmly slipped into creating real-time tactical games. Or worse still: resource wars. "To bring strategy back, you need scope and scale," said Taylor to PC Gamer. "You need a Theater of War." Taylor brings it back with his generals-and-big-sticks-poking-figurines-around-a-map-of-Europe style strategy - just like war movies of the '50s. To accomplish this, Supreme Commander will incorporate a unique zoom ability that will let you direct your units from on high - you are the titular Supreme Commander, after all - giving you a satellite-type view, where units are merely small icons. Of course you can also zoom down onto the meat-grinder battlefield and watch stuff explode, but the real magic happens between the extremes.

Every battle has a different zoom level that is "just right." Ships at sea are platforms for ultra-long-range weapons and naturally operate at a much different level of scope than your ground-pounding tanks. Controls and interfaces are elegantly similar across all scenarios; you'll group and direct your forces the same way no matter how you observe them. Your Supreme Commander unit occupies the top of the food chain - a massive, walking, whoop-ass factory.

CATEGORIES
Latest in Strategy
A big mech's lost its limbs in a screenshot from Mecharashi.
After Square Enix cancelled the first new Front Mission in years, it’s suing the developer behind it for releasing another very similar mech game
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
Kingmakers appearing in the Future Games Show Spring Showcase 2025
Remember that bonkers Kingmakers trailer where an attack helicopter blew up some knights? It's back with a deep dive of its simulated attackers and destructible buildings
Mount and Blade 2 appearing in the Future Games Show Spring Showcase 2025
Strategy RPG Mount and Blade 2: Bannerlord heads to the seas for a Viking-inspired expansion
Rise of Industry 2 appearing in FGS Live from GDC
Go big or go home in Rise of Industry 2 as you claw your way to the top in this complex 1980s business management sim
The Deadly Path appearing in FGS Live from GDC
Strategy roguelike game The Deadly Path poses an uncomfortable question: "Am I actually any good at strategy games?"
Latest in Features
Assassin's Creed Shadows screenshot of an enemy falling backwards through the air away from Yasuke who's just performed a War Kick
Forget the hidden blade: if you're not yeeting enemies in Assassin's Creed Shadows, you're missing out
Assassin's Creed Shadows gameplay taken for review
Assassin's Creed Shadows claims to offer two protagonists, but the choice between Yasuke and Naoe seems pretty rigged
Asssassin's Creed Shadows kusarigama
My favorite weapon in Assassin's Creed Shadows is also the most misunderstood
Imai Sokyu leads the tea ceremony in Assassin's Creed Shadows
Assassin's Creed Shadows' tea ceremony quest is one of the game's best moments, but I wish Ubisoft would give us even higher stakes
Bloodborne
10 years on, Bloodborne remains an unmatchable feat of atmosphere thanks to the mind-boggling oppressive scale of Yharnam
Cropped key art for Revenge of the Savage Planet showing two player characters running away from lots of green goo, flanked by various googly-eyed wildlife
Revenge of the Savage Planet is a refreshingly colorful and light-hearted co-op throwback to the carefree action platformers of the noughties