Fail hard and realize your true potential through the power of intent in this diceless TRPG

Screenshots from the Realis PDF
(Image credit: Possible Worlds Games)

Realis is a diceless tabletop roleplaying game for those with a soft spot for semantics. It's a "setting for moon-hopping adventure, arcane discovery, fatal conflict, and meditations on the ever-changing nature of the self, society, and history." And one that's available for pre-order as of yesterday.

Sounding very much like something I would nominate for the best tabletop RPG list, failure is key in this storytelling game. Designer Austin Walker puts a great deal of emphasis on player characters' specificity of intent – a lack of which could cost you dearly. Realis seems like the kind of system that will really hammer home the belief that the pen is mightier than the sword.

Player characters are built with a collection of sentences that give your actions weight. These are known collectively as your character's Means, and consist of Class Sentences that describe their general behaviour, a couple of important Bonds, and a Dream to give your character purpose.

The more vague your Means, the weaker your actions will be. Over time, your character's intentions become sharper through their failures. As the sentences are Realized you modify them, drilling down from "I do lots of damage" to a far more pointed "When my friends' lives are at stake, a great wave of power overtakes me."

(Image credit: Possible Worlds Games)

Speaking to Rascal news, Walker goes over some of the more mechanical aspects. He notes that more specific Realized sentences add up to a +3 to their character's interactions, and potentially give them an edge when they have to square up to a Counteractor.

The world itself is described as an "uncanny solar system where a thousand satellites orbit a massive, incandescent planet" from which "only the saint-like Radiant have ever returned." It's sandwiched by a great churning void and a corpse sun shining dimly in its death throes.

With additional design from Jack de Quidt and some writing by Janine Hawkins, Realis looks like a fascinating system. And while it takes away the much-loved act of rolling, Realis brings a more purposeful feeling to characters as they manifest their internal reality, rather than relying on the fates to guide their story.

Still in development, Realis is available for pre-order now but won't be shipping physical copies until some time in late 2025, or 2026.


Until then, why not check out the best D&D books or best cooperative board games if you're into games that encourage your table to work together.

Katie Wickens
Freelance writer

Katie is a freelance writer with almost 5 years experience in covering everything from tabletop RPGs, to video games and tech. Besides earning a Game Art and Design degree up to Masters level, she is a designer of board games, board game workshop facilitator, and an avid TTRPG Games Master - not to mention a former Hardware Writer over at PC Gamer.

Read more
Arydia: The Paths We Dare Tread in play
This board game TRPG hybrid delivers something D&D hasn't quite managed to capture for me
A Mech and their pilot illustration.
From lo-fi mechs to little witches, and "ancient horrors beyond imagining", here are six up-and-coming Solo TRPGs to play in 2025
Screenshots from the Legend in the Mist TRPG
D&D is "Great for sh*ts & giggles, but it's so saturated with magic that magic doesn't matter" says Legend in the Mist's lead designer
Citizen Sleeper 2
Citizen Sleeper 2 is doubling down on the RPG's tabletop roots, and the new push system already has me sweating
Characters from Last Train to Bremen
Designer of TRPG about anthro animals escaping a devilish deal acknowledges stereotypes in both band culture and animal folklore
Malediction miniatures on a gray surface in front of dice, with a hand moving one whilst holding cards
Malediction is metal enough to make Elden Ring wince, and I can't wait to play this new wargame
Latest in Tabletop Gaming
Arcs board game box on top of the board alongside tokens, dice, and cards laid out on a wooden table
Time to destroy cities and provoke some outrage, apparently, 'cause the Arcs board game is on offer
Screenshots from the Alien Evolved Edition TRPG teaser trailer
Alien Evolved Edition TRPG just burst through the million dollar crowdfunding mark with the vigor of a face-hugger on steroids
The Horrified: World of Monsters box close up
Save 56% on the run-up to Halfoween with this board game that lets you fight Cthulhu face-to-face
Stardew Valley: The Board Game being played
Roll up farming sim lovers, Stardew Valley: The Board Game is 25% off as we trundle into the spring sales
Quacks: All-In Edition box art
Fellow witchcore weirdos, prepare your cauldrons for a classic potion-making board game refresh with Quacks: All-In Edition
Pokemon Destined Rivals booster box and Elite Trainer box against a blue and purple background
Where to buy Pokemon Destined Rivals before resellers snap up the latest TCG set
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"