How we test board games at GamesRadar+

A collection of the best board games, standing in a row on a wooden table and against a dark background, with a GamesRadar+ logo visible
(Image credit: Benjamin Abbott)

It's our job at GamesRadar+ to advise you on which products are worth your hard-earned cash (or not, as the case may be), so how we test board games is an important piece of the puzzle. Our reviews are supposed to help you decide whether you should or shouldn't buy something, after all, so it's vital that they're up to snuff.

That means a rigorous testing methodology is needed, applied in as objective a way as possible for every brand, use-case, genre, and price point. You can swot up on our entire process here, including how we justify what deserves a place amongst the best board games. While there's some crossover with our wider review policy, you'll also find specific details on the way in which we tackle this unique and vibrant industry. 

Simply put, our tabletop coverage is designed for everyone. Yes, we cater to longtime fans who know the difference between Prospero Hall and Avalon Hill. But we also strive to serve newcomers and more casual players as well. This means we won't ever assume knowledge or lean on insider references that may leave any part of our audience feeling lost. As with all GamesRadar+ content, the goal is to educate, entertain, and inform without judgment.

"Inform without judgment" doesn't mean we avoid criticism, though. Board games can be expensive and are also a significant time investment, so we will always be honest about the lows of a product as well as its highs. 

Keeping it topical

Life in Reterra board and cards laid out on a wooden surface

(Image credit: Benjamin Abbott)

It's worth pointing out that we revisit reviews on an annual basis, especially if updates are added to the original game. Tabletop is a world of constant iteration, and it's common for new additions to hit the shelves with quality-of-life improvements. As such, it's only fair to make sure our critique reflects this.

We don't limit ourselves to the biggest and most expensive projects by well-known studios, either; part of our job is to surface lesser-known gems you might have missed. By the same token, we won't rigidly stick to tried and tested options. Our team is always on the hunt for cool new ideas to shake up games night, and it doesn't matter whether these products are from AAA developers or indie publishers. We'll look at both premium titles and value-for-money budget games too – what matters is getting the best products in front of you.

On much the same note, we cover games that are readily available in your area. It's all good and well waxing lyrical about a beloved classic, but that advice isn't much help to anyone if the product in question has gone out of print.

A final note before we dive in; all reviews are someone's opinion. It's impossible to be completely, dispassionately objective about any product, so even though we strive to be as balanced as possible, it's OK if you disagree with our decisions. Ours isn't the final word on a game – it's just what we, the GamesRadar+ team, think. 

Here's a breakdown of our testing process, step by step.

The criteria

A collection of classic board games on a wooden table

(Image credit: Benjamin Abbott)

To make sure a consistent testing methodology is being applied to every critique on the site, our reviewers consider the following categories seen below. These boil down to how easy a board game's rules are to understand (listed as 'accessibility'), how replayable it is, its setup and pack-down, component quality, and gameplay – AKA the all-important 'fun' factor. We rank all these out of five stars.

Here's an example of the table as it appears on buying guides and reviews.

Swipe to scroll horizontally
Gameplay⭐⭐⭐⭐⭐
Accessibility⭐⭐⭐⭐⭐
Replayability⭐⭐⭐⭐⭐
Setup and pack-down⭐⭐⭐⭐⭐
Component quality⭐⭐⭐⭐⭐

Features & design

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(Image credit: Benjamin Abbott)

We always start each review by looking at a board game's specifications, and these are listed in a table that tells you how many players it can have, what kind of game it is (as explained in our guide to the many types of board games), how long an average session lasts, etc. 

You can see an example here:

Swipe to scroll horizontally
PriceApproximate, listed as $, $$, or $$$
AgesRecommended age-rating, e.g. 12+
Game typeA short description of the game's category
Players1 - 4, etc
LastsRough playtime per session
ComplexityLow, moderate, or high
DesignersThe person/people who created the game
PublisherE.g. Asmodee, Ravensburger
Play if you enjoyA list of similar board games

We then move on to its features and design in a broader sense – both artistic and mechanical. What is the game's 'elevator pitch?' If it's a sequel or follow-up, what does it do differently? Does it have a particular art style or theme, and do we think these are used effectively?

Component quality is also discussed at this stage. We pay particular attention to their workmanship and how long we think the pieces will last, not to mention how good a game's component storage solutions are.

Gameplay

HeroQuest box, models, tokens, board, and cards on a wooden table

(Image credit: Benjamin Abbott)

We spend the vast majority of our time playing – and living with – board games when testing them. That's what you'd be doing if you bought the product, so it's only right that we focus our attention on gameplay too.

Our reviewers start by reading the game's rulebook from cover to cover. This is done in a vacuum; we don't look at guides or how-to-play videos unless they're direct from the manufacturer. We then take notes on how easy those rules are to understand, the way questions or edge-cases are handled, and the book's general layout. Is it easy to follow, or to find the info you're looking for?

This feedback will let you know whether a product is actually worth the time you'll spend learning it… and if it's easy to get your head around in the first place. That's why we always include complexity ratings in our work; it offers an idea of what you're letting yourself in for before hitting checkout.

A note on Legacy games

The scenario book, map, models, and box of Gloomhaven: Jaws of the Lion on a wooden table

(Image credit: Benjamin Abbott)

Although completing every part of a hundred-hour experience with a full complement of players isn't always practical, our reviewers will have run through more than enough to definitively comment on whether it's a worthwhile purchase or not.

We then play the board game in question multiple times to get an understanding of how the experience holds up after repeat use. This gives us a better sense of its longevity, and whether you'll want to return or not. In addition, our reviewers will be able to comment on the setup / pack down process with more insight as a result. 

Another focus for our tabletop reviewers is design quality and how a product compares to the competition. For example, has a particular idea been implemented better elsewhere? Our aim is to give the best possible advice, and this includes weighing up where a product falls in the wider world of board games. There's a lot of choice out there, so we want to make sure the investment isn't going to give you buyer's remorse. Are the game's tokens of a high quality or do they pale in comparison to rivals from the same price range? Does it offer a similar experience, but at a lower cost? We aim to find out with each and every write-up. That's why you'll often see 'VS' pieces on the site comparing similar items.

Finally, we put a lot of stock in the most important criteria of all – good old-fashioned 'fun.' Board games are meant to be enjoyed, so we'll always report back on our experience and let you know whether we think players will have a good time with the product.

Should you buy it?

A stack of classic board games sitting on a wooden table

(Image credit: Benjamin Abbott)

We always include a 'should you buy' section at the end of each review, so that question is definitely on our minds when testing. This is the time for real talk: is the product worth what you'll pay for it? And is the price reasonable considering what you get? If we think something else is better value on the whole, we'll flag it here.

Our team also provides 'buy if' and 'don't buy if' boxes for each review that break things down into bitesize chunks, so we bear these at-a-glance summaries in mind during tests. They normally look like this:

Buy it if...

✅ You want a team experience
Game XYZ is all about working together to complete a shared objective, so it's perfect if you don't like competitiveness around the table – or just want a more collaborative experience.

Don't buy it if...

❌ You want something quick
If you're looking for a 10-minute party game, XYZ isn't going to cut it; it normally lasts for half an hour or more, and is a lot more involved.

This is followed by a 'how we tested' section in each review that summarizes our process for that particular board game, allowing you to peek behind the curtain and see how it was all done. 

In essence, it's vital to the GamesRadar+ team for our work on how we test board games to be transparent. We love board games just like you, and that's what we'd want from review coverage or buying advice.


For more insight on our process, be sure to check out the wider GamesRadar+ hardware policy.

Benjamin Abbott
Tabletop & Merch Editor

As the site's Tabletop & Merch Editor, you'll find my grubby paws on everything from board game reviews to the latest Lego news. I've been writing about games in one form or another since 2012, and can normally be found cackling over some evil plan I've cooked up for my group's next Dungeons & Dragons campaign.