FromSoftware
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"They're going to have to kick us out the door!": Ubisoft Massive promises that changes are coming to Star Wars Outlaws as its directors reflect on launch and look to the future
By Josh West published
Interview In conversation with Star Wars Outlaws' creative director Julian Gerighty and game director Mathias Karlson
30 Best PS4 games to play right now
By Sam Loveridge last updated
Best List The best PS4 games you can play right now, from God of War to Spider-Man and everything in between
I'm playing Cyberpunk 2077 for the very first time, and it's making me question everything I knew about how an RPG should look and feel
By Jasmine Gould-Wilson published
Opinion Opinion | Four years in quasi-Early Access and one DLC down, is Cyberpunk 2077 the RPG blueprint of the future?
Shadow Of The Erdtree isn't "too hard" – Elden Ring just made us too comfortable
By Andrew Brown published
Opinion The expansion is certainly harder than the base game, but there are plenty of ways to gain the upper hand
Everything we know about Elden Ring: Shadow of the Erdtree
By Will Sawyer last updated
Guide Here's what we know about Elden Ring DLC and the massive Shadow of the Erdtree expansion
As we stare down the Elden Ring DLC, I can't decide which of my all-time favorite builds to take into the RPG's Shadow of the Erdtree expansion
By Joe Donnelly published
Opinion Opinion | I'm juggling save files in the Lands Between and I'm terrified I'll make the wrong call
Elden Ring's DLC can only be reached from a very specific late game location – 13 years later, is this signature FromSoftware access method still practical?
By Joe Donnelly published
Opinion Opinion | Accessing added content has never been straightforward in FromSoftware's esteemed action RPGs, but is this a good or a bad thing?
10 years later, Dark Souls 2 is finally playable at 120fps thanks to modders
By Anne-Marie Ostler published
news DS2FrameUnlimiter allows Scholar of the First Sin to run at higher framerates without speedup issues
I never once thought of Dark Souls or Diablo when playing Moon Studios' previous games, but the dev's new action RPG feels like the perfect evolution of ideas and talent
By Joe Donnelly published
Preview Preview | Hands-on with No Rest for the Wicked, a game that wants to reinvent the ARPG genre
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