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OlliOlli's creators on sticking the landing with their skating series on PS Vita and beyond: "My wife and I had become totally addicted to this game on the iPad"
By Oscar Taylor-Kent published
Interview Interview | Play Magazine explores how the OlliOlli series came together
Alan Wake creators discuss challenges of going multi-platform and multi-project: "It's always going to be tough, but it's also pretty awesome"
By Jess Kinghorn published
Interview Interview | Play magazine speaks to Remedy's Sam Lake, Thomas Puha about the evolution of Alan Wake from conception to sequel
How to play the Sea of Thieves closed beta on PS5
By Iain Wilson last updated
Guide The Sea of Thieves PS5 beta runs until April 15, but you'll need to preorder the game to get access to it
With Senua's Saga: Hellblade 2, Ninja Theory is learning from player feedback and past experience in its sustained push to challenge mental health stigma
By Joe Donnelly published
Interview Interview | How Hellblade 2 is building on the foundations laid by 2017's Senua's Sacrifice
Minecraft Legends guide, walkthrough, and everything you need to know
By Joel Franey last updated
Guide All of the Minecraft Legends details for Xbox, PlayStation, Switch, and PC
Crash Bandicoot, Spyro, and Skylanders developer is reportedly making a game with former owner Xbox shortly after going indie
By Kaan Serin published
News Toys For Bob has apparently signed a deal with Microsoft
Updating Minecraft on PC through the Xbox app might delete your worlds, Mojang warns
By Hope Bellingham published
News But don't worry, there's a fix
Xbox announces another showcase for this week with appearances from Capcom, EA, Nexon, and more
By Hope Bellingham published
News Expect 30 minutes of trailers and gameplay footage
I never once thought of Dark Souls or Diablo when playing Moon Studios' previous games, but the dev's new action RPG feels like the perfect evolution of ideas and talent
By Joe Donnelly published
Preview Preview | Hands-on with No Rest for the Wicked, a game that wants to reinvent the ARPG genre
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