Tetsuya Nomura says he can't claim full responsibility for Final Fantasy and Kingdom Hearts' wildest twists, but he's "happy if people enjoy the game"

Final Fantasy 7 Rebirth
(Image credit: Square Enix)

Long-time Kingdom Hearts and Final Fantasy 7 lead Tetsuya Nomura has refuted the belief that he's entirely responsible for all the wackier aspects of both series'.

Over the decades, Nomura's name has become synonymous with Kingdom Hearts, and now, to a certain extent, Final Fantasy 7, given he's the creative director of the remake trilogy. For the former, at least, Nomura has somewhat become linked to Kingdom Hearts' incredibly complicated, and often nonsensical, storylines and plot developments. 

Nomura says he can't take all the credit for that, though. In a new interview with Automaton Media, the Final Fantasy 7 Rebirth creative director acknowledges that he has a certain style. However, he says that sometimes things that he isn't even responsible for are referred to as "Nomura-isms," such as individual lines of dialog.

"I watch videos of people discussing and commenting on my work here and there, and this is something I think about while I'm watching," Nomura said of the public reception to his style. "Sometimes even lines in the scenario that I didn't write are called Nomura-isms. It’s funny, isn't it?"

"Overall, I think that 'Tetsuya Nomura-ism' is something that the players have established regardless of whether I was involved in that aspect or not," the veteran developer continued. "Sometimes players who are playing something I had absolutely nothing to do with go 'This feels so Nomura,' and I’m thinking 'That wasn't me…'

"However, players' feelings and impressions are their own, and if they feel something while playing the game then I think that's fine. Either way, I'm happy if people enjoy the game," Nomura concluded. Perhaps, given Nomura's comments, we should lay off a little with ascribing every part of a Nomura-developed game to him. After all, games aren't made by just one person. 

Read up on our very own extensive Final Fantasy 7 Rebirth preview for our own hands-on experience with the opening hours of the new game. 

TOPICS
Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
Final Fantasy 7
During the original Final Fantasy 7's development, the devs considered Tetsuya Nomura "the Demon King of retakes" - "He was always making the designers re-do things"
Final Fantasy 7 Rebirth
The Final Fantasy 7 remake series is "perhaps one of the best interpretations" of an RPG remake, but Hironobu Sakaguchi wants to "continue giving birth to something new"
Final Fantasy 7 Remake Intergrade
After 9 years staring at his face, Final Fantasy 7 Rebirth director's favorite character is Cloud: "I don't think there was a time that I haven't seen him in front of me"
Final Fantasy 7 Remake Intergrade
Final Fantasy 7 Rebirth's ending proved divisive, but the director of the original JRPG is "very satisfied" with Part 3's story and is confident you will be too
A screenshot of the moon in The Legend of Zelda: Majora's Mask.
Legendary Star Fox and Zelda developer says "having a big, huge budget" doesn't guarantee you'll make a "great game," as the best ones "are down to the best ideas"
Final Fantasy 9
Final Fantasy 14's Yoshi-P was unsure about referencing Final Fantasy 9 so heavily because it's a "masterpiece, and everyone has a strong emotional attachment to it"
Latest in Action Rpg
Bloodborne
It's Bloodborne's 10th anniversary, and FromSoftware is celebrating with an Elden Ring patch that "does not contain any game related changes"
Bloodborne
10 years on, Bloodborne remains an unmatchable feat of atmosphere thanks to the mind-boggling oppressive scale of Yharnam
Hollow Knight
Hollow Knight: Silksong gets unprecedented second update in 2 weeks, with a Steam page tweak pointing to a 2025 release
Bloodborne
Less than 40 hours later, Bloodborne master completes world's first, no leveling dance pad run of the 10-year-old Soulslike after proving herself with Dark Souls 3 and Elden Ring: "I knew this would be a grueling experience"
Kingdom Come Deliverance 2 dialogue
Kingdom Come: Deliverance 2 Hans Capon actor wants another sequel, and even though he's already got his own ideas, he thinks "Warhorse will smash it" regardless: "They never get it wrong"
Kratos and Atreus in God of War
The 20th Anniversary of the original God of War has me reflecting back on what the incredible reboot achieved 7 years ago
Latest in News
Dune Awakening
Dune Awakening launches for $50 without a stay in early access, and while the survival MMO "will not have a monthly subscription" it will have "optional" paid DLC
Linda Cardellini as Laura Barton in Hawkeye
Linda Cardellini cast as Jason's mom, the original Friday the 13th killer, for Crystal Lake prequel series
Cyberpunk: Edgerunners
Witcher 3 and Cyberpunk 2077 studio CD Projekt Red won't make survival games just because they're popular, but Netflix's Edgerunners anime is fueling dreams bigger than RPGs
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Shadows Naoe actor was terrified to perform until her first mocap scene earned "a standing ovation" on set: "Maybe I can do this mocap thing"
Daredevil: Born Again
Marvel may have just sneakily confirmed one of the biggest Daredevil: Born Again fan theories
Assassin's Creed Shadows cinematic screenshot
Assassin’s Creed Shadows Yasuke actor says that Naoe could beat his samurai in a fight: “Especially with that big a** helmet of mine”