The Callisto Protocol demo shows off a Half-Life gravity gun and Dead Space dismemberment

The Callisto Protocol
(Image credit: Striking Distance Studios)

The Callisto Protocol has unleashed a brand new gameplay demo earlier today at the Summer Game Fest showcase.

At the Summer Game Fest earlier today on June 9, host Geoff Keighley was joined live by The Callisto Protocol game director Glen Schofield for a live demo of the horrific new game. The gameplay walkthrough of The Callisto Protocol showed off a weapon called the grip, a sort of gravity gun-style item that lets you grab and throw around enemies - we see one monster thrown into a set of spinning fan blades.

We see the protagonist make the most of the grip to hold back a zombie enemy before fighting it off with a more traditional gun. Then he gets into a brutal melee fight with a larger enemy.

Throughout the combat sequences, we see chunks of flesh  getting knocked off of enemies, as well as a gun that seems well suited to cut off limbs, just like in Dead Space.

It's a suitably terrifying demo, considering everything we've seen of The Callisto Protocol so far. The likes of monsters tearing humans limb from limb, and clambering out of walls to drag themselves towards the player character as they desperately fend them off is just the sort of thing you'd expect from the head developer of the Dead Space trilogy.

This is the second time in as many weeks we've got a look at The Callisto Protocol. At last week's PlayStation State of Play presentation, we got a full story-centric trailer for the new horror game, revealing the sorts of horrible foes we'd be going up against, as well as release date of December 2 later this year. If that trailer wasn't gruesome enough for you, today we got a more violent version of it. All things considered, we won't have long to wait to dig into The Callisto Protocol for ourselves.

Head over to our big E3 2022 hub for a full look at all the other events taking place over the coming days and weeks.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
Chains of Freedom appearing in the Future Games Show Spring Showcase 2025
Chains of Freedom is a brutal turn-based strategy game where nothing can be trusted, except the sharpness of a mutant's talons
Into the Dead appearing in the Future Games Show Spring Showcase 2025
2D zombie survival horror Into the Dead gets a brand new traumatic trailer and Early Access release date just around the corner
Animal Use Protocol appearing in the Future Games Show Spring Showcase 2025
Animal Use Protocol shows off its Half-Life style gravity tool, but I'm way more interested in its sassy rat companion
FBC: Firebreak gameplay trailer reveal in Future Games Show: Spring Showcase
With an impressive new FBC: Firebreak trailer at the Future Games Show, Remedy confirms a Summer 2025 release window for its co-op shooter set in the Control universe
Hell Clock appearing in the Future Games Show Spring Showcase 2025
Hell Clock is a roguelike action RPG that asks what if a Path of Exile league only took 20 minutes, and it's just got a new Steam demo
FGS Spring 2025
Everything announced at the Future Games Show Spring Showcase 2025
Latest in Horror
A character's face in horror game REPO.
Best REPO mods to improve your matches with more players and new monsters
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
First-person screenshot from ASYLUM, showing the protagonist's hand holding up a notebook while walking through a dark corridor.
After 15 years and a $120,000 Kickstarter push, this cult horror dev has finally released a successor to their 2006 breakout game
Silent Hill 2
Famed Silent Hill artist Masahiro Ito, creator of Pyramid Head, says scrapped concepts of freaky creatures "still exist in my mind" and "their children may be" used in future titles
A player carrying a potion in horror game REPO.
REPO Strength explained and how to upgrade it
A room in horror game REPO.
How to play REPO
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"