The Elder Scrolls IV: Oblivion
Five reasons why Oblivion is PS3's first must-have game
Above: PS3 on the right, Xbox 360 on the left - the difference is clear
It's so very, very pretty
Oblivion has never been an ugly game - outside of a creaky old PC - but Bethesda has groomed the world of Cyrodiil for a more retina-friendly look than ever before. PS3's visuals are sharper and yet softer too, turning previously cardboard-cut-out grass into believable tufts and adding an almost tangible solidity to the world around you.
We had to quiz Pete Hines, vice president of PR and Marketing for Bethesda, to find out if the developers had tinkered with the weather effects. They haven't, but the enhanced visuals have given a new weight to the falling snow of the Bravil mountains, and you can almost taste the moisture in the air while sludging through the swamps of Leyawiin. The quests may be the same, but PS3 Oblivion can still make a seasoned wanderer's eyes widen.
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Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.
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