The evolution of videogame zombies
Features
published
A horrifying history of the shambling flesh-eaters we love to shoot
Disposition: Creepy
Apparently inspired by Star Trek’s borg and created by impaling humans on giant, fearsome-looking spikes, the Husks are single-minded robo-zombies who exist only to attack their own kind and act as grunts for the Geth, a race of destructive, hive-minded cybernetic creatures. Usually they’re easy to dispatch, but they’re a sad, chilling reminder of what the places you explore must have been like before the Geth came to visit. (Read: populated.)
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After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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