The first virtual boning
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Ignoring vehicle-based games such as Battlezone, credit usually goes to Wolfenstein 3D in 1992. This was actually id’s second FPS. The first was 1991’s Catacomb-3D, which later spawned the slightly better known Catacomb Abyss. Edging in just before all of them though was Core Design’s Corporation (1990), which also featured RPG elements, and the option to send the developers a photo and star in the game personally.
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