The latest Sea of Thieves update is live, addresses ship respawn death issues and nerfs the Blunderbuss
The Sea of Thieves update should make traversing the high seas more of a breeze
Rare has just released a brand new update for Sea of Thieves on Xbox One and PC in a bid to improve players swashbuckling adventures. With a download size clocking in at 1.2 GB for both platforms, the update comes off of the back of the studio’s recent blog post, which promised to deliver several tweaks and changes to iron out issues players have been encountering at sea.
One of the most noteworthy features of the update is the ‘message from beyond’ addition. Players will now see a message from the Ferryman nailed to the door post on the Ferry of the Damned. The post will instruct players how to scuttle their ship to get out of a hairy situation, saying “this is a reminder to players that if their ship and/or crew is in a position they want to get out of, simply going to “My Crew” in the settings page and voting to “Scuttle Ship” will sink the ship and start the crew in a new location.”
This feature is Rare’s way of trying to help players combat the recent issue surrounding endless killing respawn cycles. Hopefully this will go some way to tackling enemy ship invaders who could rather frustratingly keep on killing crew members as they respawn.
The studio has also been checking what weapons players have frequently been choosing and looking at the damage dealt to make some balancing changes. The Blunderbuss, which packs a mighty punch at close-range, has been given a bit of a damage reduction, while the Eye of Reach sniper-like weapon has been given an increase. Going forward, Rare plans to closely monitor weapon damage stats to keep tweaking it further as needed.
And some fixed issues will also help reduce the salt levels when any pirating escapades get cut short without warning after a server goes down. Players will now get at least a 30 minute advance warning before a server shuts down. Hopefully this is something players won’t have to see all too often since the studio is working on countering server shutdowns unless it’s for maintenance, but having some warning if it does happen is better than no warning at all.
Implemented performance improvements will counter poor ping times reported in South America, as well as multiple reported server crashes. A couple of adjustments to the PC side of things has been brought in, including increased mouse sensitivity for better aiming and mouse scrolling rebinding controls. While some of the more annoying issues are still being resolved, the update is a good start.
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I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.