Announced with a flurry of slashes, slices and lops, it was hard to leave E3 not jabbering about Zelda’s all-new MotionPlus controls. But as visitors swung remotes to bury hot steel in Bokoblin belly, Zelda producer Eiji Aonuma buried hot words in journalist ears. A while back we covered the Skyward Sword basics – the controls and general design decisions. Now we collect the best of Aonuma’s bombshells in ten easily digestible points, and explain why they’ll make the new Zelda a likely must-play.
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