The Legend of Zelda: Twilight Princess

While we can't vouch for the inability to piece together the overt clues for that puzzle, the fact Guy X couldn't make sense of the interface only solidified our opinion. Oh, it's far from busted, but we're failing to see the benefit of such an interface.

The demo also showed none of Link's canine alter-ego, a major point of interest for any Zelda fan. As the game's fall release nears, expect more detailed descriptions of how the Wii-mote fares with this GameCube-minded title.

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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.