The Top 7... Games that make us feel like geniuses

2) Braid

Plenty of games give you the power to manipulate time. Prince of Persia has a button for rewinding death, while Singularity includes a gun that can fast-forward enemies’ lives to the point of decaying corpse, but you won’t find either of those examples on our countdown. What makes Braid special - and what makes us feel like fourth-dimensional wizards while playing it - are the sheer number of radically different ways in which you manipulate time.

You can instantly and repeatedly reverse mistakes, condensing what should be hours of trial-and-error into a few seconds of back-and-forth-and-back until you hit that precise sweet spot of platforming. You can slow time within a small, specific radius of the screen, bringing deadly enemies to a harmless crawl while you pass quickly and unhindered by them. In a later level, merely moving forward shifts every other thing around you backwards, while in our favorite part of Braid, your present self is joined by the shadowy ghost of your past self, literally allowing you to be two places at once and solving puzzles in a very strange twist on together.

Yet, as complicated as some of that sounds, you’ll likely figure most of it out without consulting a guide. Braid manages to put you in a mood - possibly through the hypnotic art and music, or the heady philosophical musings - that is conducive to constant “Eureka!” moments.

1) Portal

Orange and blue. Enter and exit. That’s all you really need to know. Portal may be the most massively brain-bending game we’ve ever played, but its true brilliance lies in its simple and straightforward premise: Go through the orange circle and you’ll come out the blue circle. Or go through the blue circle and you’ll come out the orange circle. One basic, interchangeable rule that is incredibly easy to learn and remember.

Then, step by step - test chamber by test chamber - Portal asks you to expand your mind, and to reassess what you’re capable of accomplishing with this single tool. At first, you think only to create shortcuts. Several minutes later, you’ve realized you can forge pathways for other objects, such as the turret bots or Companion Cube. Within a couple hours, you’re switching portal destinations on the fly in order to navigate platforms or elevators and, by the end of the game, you’ve completely mastered the physics of gravity and linear momentum to launch yourself through successive portals until you’ve built enough velocity to propel yourself over any obstacle in your path. Whew!

You won’t think of the solution in those exact terms, however, because Portal teaches you these thesis-worthy tricks through doing, not telling. Through gentle guidance, not obvious tutorial. For such a crazily challenging game, we don’t know many gamers who have grown angry or frustrated with Portal - the learning curve, from clueless to genius, is so damn subtle that it’s practically invisible.

Jan 31, 2011


Ridiculous riddles that defy logic, common sense... and your patience


The written word, made more betterer by gamification


Play games and become truly awesome

Charlie Barratt
I enjoy sunshine, the company of kittens and turning frowns upside down. I am also a fan of sarcasm. Let's be friends!
Latest in Action
Assassin's Creed Shadows Naoe assassinating target with Tanto skill
Assassin's Creed Shadows players are questioning the lack of modern day segments: "what happened to Layla, Desmond, and Basim?"
Assassin's Creed Shadows Naoe looking at map
Assassin's Creed Shadows map size and all regions
Assassin's Creed Shadows cinematic screenshot
As Assassin's Creed Shadows is showered in positive reviews, Ubisoft is "truly overwhelmed by the incredible support and enthusiasm we've received"
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Shadows Naoe actor was terrified to perform until her first mocap scene earned "a standing ovation" on set: "Maybe I can do this mocap thing"
Assassin's Creed Shadows cinematic screenshot
Assassin’s Creed Shadows Yasuke actor says that Naoe could beat his samurai in a fight: “Especially with that big a** helmet of mine”
Assassin's Creed Shadows gameplay taken for review
Assassin's Creed Shadows claims to offer two protagonists, but the choice between Yasuke and Naoe seems pretty rigged
Latest in Features
A screenshot of a pink-haired protagonist in Xenoblade Chronicles X: Definitive Edition, surrounded by other BLADE soldiers and a Skell.
I spent 10 years waiting for the answers to Xenoblade Chronicles X's haunting cliffhanger ending, and it was worth the wait
Assassin's Creed Shadows screenshot of an enemy falling backwards through the air away from Yasuke who's just performed a War Kick
Forget the hidden blade: if you're not yeeting enemies in Assassin's Creed Shadows, you're missing out
Assassin's Creed Shadows gameplay taken for review
Assassin's Creed Shadows claims to offer two protagonists, but the choice between Yasuke and Naoe seems pretty rigged
Asssassin's Creed Shadows kusarigama
My favorite weapon in Assassin's Creed Shadows is also the most misunderstood
Imai Sokyu leads the tea ceremony in Assassin's Creed Shadows
Assassin's Creed Shadows' tea ceremony quest is one of the game's best moments, but I wish Ubisoft would give us even higher stakes
Bloodborne
10 years on, Bloodborne remains an unmatchable feat of atmosphere thanks to the mind-boggling oppressive scale of Yharnam