The Top 7… weirdest music games ever

The Adventure Game formally known as Myst was a really influential title, with its prerendered backdrops, full-motion video actors and the ability to turn an hour’s worth of content into a six-hour headache with its unintuitive puzzles.

One emulator of Myst’s style was Prince (or o(+>, if you’re being technical). Playing like a guided tour around the artist’s massive ego... we mean mansion, you stare at his Oscar, read about his backstory, rummage through his wardrobe and listen to celebrities describe Prince much like one would the Messiah.

We’re not really sure what happened to interactive tours of people’s careers in the form of a fictional mansion. Maybe they’ll factor that into Web 3.0.

Written and produced by the weird band themselves, Devo’s “comedy” shines through in this Myst-like adventure.

What Wikipedia describes as “kitsch science fiction themes, deadpan surrealist humour, and mordantly satirical social commentary” actually appears as an evil mutant Turkey Monkey who wishes to unleash a virus over Spudland. It’s probably a brutal social commentary on our dependence on technology, but we’re only guessing.

While it might provide a few laughs for Devo-obsessed weirdos, it’s almost unplayable, with its strict time limit and situations that are dependent on being in the right place at the right time. It’ll take you at least 10 attempts to have a chance at beating it.

So we’ve had games based on artists’ legacies, their twisted senses of humour and even their lyrics, but when Ocean snatched up the Frankie license, they based it on nothing less than the band’s logo: a silhouette of a man.

You play this soulless dude on a quest to become more human, and halfway through, you encounter a murder and then you play a mini-game where Reagan and Gorbachev spit at each other. Maybe it’s based on that feeling you get watching a Frankie music video, we just don’t know.

Latest in RPG
A large, muscly bloke eating noodles at a bar while two people point pistols at him from behind in Cyberpunk 2077.
The Witcher 3 and Cyberpunk 2077 developer enters into partnership with Pokemon Go owner to create a new game "set within one of CD Projekt's IPs"
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
The Witcher 4 and Naughty Dog's Intergalactic are reportedly skipping 2026 and won't be ready until at least the year after
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
CD Projekt boss says "cutting-edge single-player games" – you know, like The Witcher 4 and Cyberpunk 2 – will "continue to enjoy great popularity" despite industry shifts
Cyberpunk 2077
Despite releasing exactly zero new games, CD Projekt bagged $120 million in profit for 2024 – the Witcher and Cyberpunk studio's third-best result ever
Vampire The Masquerade Bloodlines 2
Vampire: The Masquerade – Bloodlines 2 "is done," but it's been delayed again to October for "bug fixing, stability, and performance"
Assassin's Creed 3 screenshot of Desmond hilding a circular Isu artifact
Assassin's Creed Shadows' modern storyline is kind of non-existent and I couldn't be happier about it
Latest in Features
Google Pixel 9a smartphones on a beige background
One Google Pixel 9a feature could make it a better gaming phone than most budget mainstream models
Yasuke and Naoe ready to fight on the Assassin's Creed Shadows On The Radar thumbnail
On The Radar: Assassin's Creed Shadows coverage hub
Captain Planet #1
Captain Planet is back after 33 years with a "sexy" makeover and a message that's as important as ever: "Reality has gotten a lot less subtle"
Daredevil: Born Again trailer
Daredevil: Born Again episode 5 isn't a filler episode, it brings back the magic of old-school episodic TV
Assassin's Creed 3 screenshot of Desmond hilding a circular Isu artifact
Assassin's Creed Shadows' modern storyline is kind of non-existent and I couldn't be happier about it
An Assassin's Creed Shadows On The Radar thumbnail showing Yasuke and Oda Nobunaga armored up and on horseback, ready to ride to battle
"We really wanted you to live this history": Assassin's Creed Shadows is all about "perspective", says the game's cinematic director